tag:blogger.com,1999:blog-58792288640296071722024-03-20T04:32:49.304-07:00Exiled Santabarbariansjonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.comBlogger252125tag:blogger.com,1999:blog-5879228864029607172.post-1999536123536744572012-07-11T01:28:00.000-07:002012-07-11T01:28:33.664-07:00Gaspy3 battle reports continued<div class="separator" style="clear: both; text-align: center;">
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So it's yet another game with the same Gaspy3 theme
list as the last 50 pt game. Monday night, I played on Vassal again,
this time against Tossy playing Irusk2. First time playing against this
caster, so it should be fun.</div>
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Here's Tossy’s list:</div>
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Points: <b>50/50</b><br />
Supreme Kommandant Irusk <b>(*5pts)</b><br />
* Spriggan <b>(10pts) </b><i>(bonded for +2 DEF and immune to KD)</i><br />
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) <b>(10pts)</b><br />
* Koldun Kapitan Valachev <b>(2pts)</b><br />
Iron Fang Uhlans (Leader and 4 Grunts) <b>(11pts)</b><br />
Lady Aiyana & Master Holt <b>(4pts)</b><br />
Man-o-war Shocktroopers (Leader and 4 Grunts) <b>(9pts)</b><br />
Winter Guard Mortar Crew (Leader and Grunt) <b>(3pts)</b><br />
Winter Guard Mortar Crew (Leader and Grunt) <b>(3pts)</b><br />
Eiryss, Angel of Retribution <b>(3pts)</b></div>
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Random scenario gave us Diversion, I win roll, so I go first, deployment
is pretty standard fair for my list, just pushing harder for the top flag so
that I can control it and send some incorp models to the zone. </div>
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My turn 1, top of round 1:<br />
One to the Kraken, Gaspy keeps the rest.<span style="mso-spacerun: yes;">
</span>Run McThralls1 and Necrosurgeon1 up screen to the flag that I need to
control, lose 3 dudes to formation, but not a big deal at this point.<span style="mso-spacerun: yes;"> </span>Gaspy puts scything touch onto the Kraken,
casts mobility, and moves up behind the barrels to cast Ashen Veil onto the top
group of McThralls, where it will make a difference (unlike against the
Nyss).<span style="mso-spacerun: yes;"> </span>Cankerworm moves up and around
the barrels, while the Kraken runs up to cover Gaspy’s left side and block some
LOS.</div>
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His turn, bottom of round 1:<br />
Move up, tac supremacy on shock
troopers, FFE on another jack, Spriggan is bonded.<span style="mso-spacerun: yes;"> </span>One Mortar puts 5 damage on Kraken.<span style="mso-spacerun: yes;"> </span>Other Mortar shoots at top McThralls, killing 2 out of 3 hit
(since out of range).<br />
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My turn, top of round 2:</div>
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<a href="http://4.bp.blogspot.com/-wM2R3PdBulI/T_0xxIqQ4sI/AAAAAAAABIE/9PzqZQatV-E/s1600/post-turn3.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-wM2R3PdBulI/T_0xxIqQ4sI/AAAAAAAABIE/9PzqZQatV-E/s320/post-turn3.jpg" width="318" /></a>Pull soul from vociferon, 3 to Kraken, upkeep both spells, 1
to Cankerworm.<span style="mso-spacerun: yes;"> </span>Start the turn off, the
Necrotech moves b2b and amazingly, heals all 5 damage! First time for
everything here.<span style="mso-spacerun: yes;"> </span>McThralls1 run up to
try and keep his cav from getting near the flag, impacts need 8’s to hit, so
hopefully that will slow him down.<span style="mso-spacerun: yes;"> </span>One
PW runs way up to hopefully get a bead on Eiryss next turn, while the other
runs to take cover behind the barrels.<span style="mso-spacerun: yes;">
</span>Necrosurgeon1 walks up and drops a Thrall.<span style="mso-spacerun: yes;"> </span>I walk up McThrall unit 2 to just contest his flag and make it
hard for him to score any points, but there’s not much chance of him getting to
the zone right now, so I don’t have to commit to the flag very hard.<span style="mso-spacerun: yes;"> </span>Walk Necrosurgeon 2 to try and get corpses,
then Gaspy casts Mobility and jumps up on the barrels so that the Cankerworm
will be able to come back after his attacks.<span style="mso-spacerun: yes;">
</span>Canker then charges and AP’s the middle Shocktrooper for 4 health at
dice-2. Going back thru the log, I realized that he didn’t do the AP right,
instead put in the damage at dice-6 instead of dice-2, so that guy would be
dead… ugh.<span style="mso-spacerun: yes;"> </span>You really have to stay on
top of people sometimes.<span style="mso-spacerun: yes;"> </span>Anyways,
Cankerworm backs off of things here, and the Kraken charges in with his P+S 21
chain striking chain weapon, so 4” reach at dice+4 against the
shocktroopers.<span style="mso-spacerun: yes;"> </span>The Kraken kills his
charge target (who fails his tough) and boosts his Killshot at Valachev with
concealment, hoping to catch Cylena in the crossfire.<span style="mso-spacerun: yes;"> </span>Sadly, she’s not close enough, but at least the Nyss aren’t
zephyring into my backfield.<span style="mso-spacerun: yes;"> </span>Kraken
takes his other arm on the next shocktrooper, and hits with boxcars then
snake-eyes for damage, leaving him at 1.<span style="mso-spacerun: yes;">
</span>I buy one last attack, boxcars, and then 11 for damage, and he fails his
tough, filling the Kraken up with his corpses.<span style="mso-spacerun: yes;">
</span>The Machine Wraith runs up to block off some real estate by the Kraken,
in the hopes of helping him stay alive, then the Bile Thralls come and hang out
behind him too.</div>
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His turn, bottom of round 2: </div>
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Upkeeps FFE.<span style="mso-spacerun: yes;"> </span>Eiryss
runs to the center PW and stands back to back with him.<span style="mso-spacerun: yes;"> </span>L Mortar with FFE shoots at a McThrall in
unit2 that’s out of range, but does some damage to 1 Brute and kills 1
Thrall.<span style="mso-spacerun: yes;"> </span>Irusk moves up a little and
pops feat, then switches FFE to the R Mortar.<span style="mso-spacerun: yes;">
</span>He goes to shoot the PW behind the barrels, before I tell him that he
probably doesn’t have a magical gun.<span style="mso-spacerun: yes;"> </span>So
instead, he airbursts the PW and does 2 damage, but he ends up killing
Eiryss.<span style="mso-spacerun: yes;"> </span>Anyways, that was pretty nice
for me since I can now allocate focus to the Canker next turn if I feel like
it.<span style="mso-spacerun: yes;"> </span>Shocktroopers go next and shield
wall, but only the bottom guy with one wound moves towards the Kraken and fails
to damage.<span style="mso-spacerun: yes;"> </span>A&H move up so that Holt
can gun down to McThralls from unit1, while Aiyanna throws magical weapons onto
the Uhlans.<span style="mso-spacerun: yes;"> </span>3 of them charge, 1 at each
PW and the leader at the Brute Thrall who is on the flag, while the last 2 run
to provide extra ARM to their buddies.<span style="mso-spacerun: yes;">
</span>The top PW is smushed pretty easily by the MAT 8 Cav charge, and the
bottom PW is killed even at effective DEF 16 thanks to Ashen Veil.<span style="mso-spacerun: yes;"> </span>At least Ashen Veil reduced the amount of
dead McThralls from impacts, but the Brute exploded from the charge.<span style="mso-spacerun: yes;"> </span>Nyss go next and kill a Brute and a
McThrall, while one engages the Kraken.<span style="mso-spacerun: yes;">
</span>R Mortar shoots at the last Brute in unit1 and kills him and a stitch
thrall.</div>
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My turn, top of round 3:</div>
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I just need to kill 3 horsies and to move something in to
touch the zone to score.<span style="mso-spacerun: yes;"> </span>Shouldn’t be
that hard, the only issue being Irusk’s stupid feat catching 1 Bile Thrall and
turning them all into DEF 3.<span style="mso-spacerun: yes;"> </span>I hate
those stupid model/unit feats that you catch one dude in the unit and they’re
screwed.<span style="mso-spacerun: yes;"> </span>Anyways, I start with
Vociferon, who runs in order to try and snag some souls.<span style="mso-spacerun: yes;"> </span>Then I realize that I forgot to
allocate/upkeep scything touch, ashen veil I was at least planning to
drop.<span style="mso-spacerun: yes;"> </span>Good thing he killed Eiryss for
me so that I could allocate.<span style="mso-spacerun: yes;"> </span>That said,
I could have ended the game right there with that focus on the Kraken.<span style="mso-spacerun: yes;"> </span>15/15 are sad stats for casters.<span style="mso-spacerun: yes;"> </span>Anyways, Biles go next, and are way shorter
than where I thought because I figured that –2 SPD was only for models in his
ctrl, not whole units.<span style="mso-spacerun: yes;"> </span>I purge with 3 dudes,
don’t kill any of his models, corrode the Canker and Kraken, kill a McThrall
who is in his feat (yaay, something right!).<span style="mso-spacerun: yes;">
</span>Gaspy goes next, casts Mobility, and charges one of the Uhlans, spends a
focus for the boosted attack, then gets to cast Carnage for free thanks to
Blood Boon.<span style="mso-spacerun: yes;"> </span>Then he buys an attack on
the other Uhlan in his reach, but fails to kill.<span style="mso-spacerun: yes;"> </span>The Machine Wraith runs to be closer to the Spriggan, but away
from pesky A&H, since I didn’t have the range to get to the Spriggan with
the –2 SPD.<span style="mso-spacerun: yes;"> </span>Canker then walks up and AP
attack, boxcars the hit, but he toughs, so the Canker walks back out of the
way.<span style="mso-spacerun: yes;"> </span>Kraken walks away from the Nyss
(who I expected to die to a purge), and he rolls 17 for damage on the 4 dice,
dropping 8 damage and clearing 2 columns.<span style="mso-spacerun: yes;">
</span>Kraken hits and kills at dice+4 on the wounded Shocktrooper, then killshots
into the Mortar in the hopes of killing A&H, since I can’t hit DEF 15
without any focus.<span style="mso-spacerun: yes;"> </span>As it turns out, I
can’t hit DEF 12 without focus either, and the deviation only covers the
loader, who toughs.<span style="mso-spacerun: yes;"> </span>The R arm on the
Kraken kills the other shockie, but he toughs it out as well.<span style="mso-spacerun: yes;"> </span>McThralls 2 just move forward to contest the
Flag and hopefully not be as terribly positioned so that I can actually get
corpses.<span style="mso-spacerun: yes;"> </span>That Necrosurgeon walks up and
drops her 2 McThralls as well.<span style="mso-spacerun: yes;">
</span>Necrosurgeon1 then walks up and drops her 2 dudes, and McThralls1 get to
charge the cav.<span style="mso-spacerun: yes;"> </span>I get 1 dude in b2b
with the flag, and forget to run 2 dudes in to be within 4” so that I can own
the flag and score here.<span style="mso-spacerun: yes;"> </span>The injured
horse dies easily, and gives Gaspy another soul, while 3 combostriking
McThralls kill the other horse.<span style="mso-spacerun: yes;">
</span>Necrotech runs up to hopefully repair the Kraken next turn, but that’s
all I’ve got.</div>
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His turn, bottom of round 3:</div>
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He starts by upkeeping FFE (1 soul from feat, but 3 total),
and allocates 3 to the Spriggan.<span style="mso-spacerun: yes;"> </span>Corrosion
kills 1 Shocktrooper and gives Vociferon a soul.<span style="mso-spacerun: yes;"> </span>A&H move up, Holt kills 2 more McThralls while Aiyanna Harms
the Kraken (5 souls total).<span style="mso-spacerun: yes;"> </span>Spriggan
then charges the Kraken, hits with an 11, then rolls 18 on the damage for total
of 19.<span style="mso-spacerun: yes;"> </span>His shield attack does no
damage, but with his next two bought attacks, he rolls 8 and 9, for another 19
damage to the Kraken and 2 more souls on Gaspy.<span style="mso-spacerun: yes;"> </span>At this point, I have 2 columns left and no arms.<span style="mso-spacerun: yes;"> </span>FFE Mortar shoots at McThralls, but out of
range and only kills one on the deviation.<span style="mso-spacerun: yes;">
</span>I mention the CMD check on the Uhlans from last turn, and of course they
pass.<span style="mso-spacerun: yes;"> </span>He charges them into the
McThralls around the flag, kills 3 with impacts, splats the necrosurgeon and
another McThrall.<span style="mso-spacerun: yes;"> </span>Irusk then back away
and switches FFE to the other mortar, who shoots at a bile thrall, catching
Vociferon and the Necrotech barely in the blast.<span style="mso-spacerun: yes;"> </span>Vociferon lives on 1, but the Necrotech is dead, ruining any
hopes of repair.<span style="mso-spacerun: yes;"> </span>Nyss go next, kill
Vociferon and some McThralls, but nothing major.</div>
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<a href="http://2.bp.blogspot.com/-Xb4qMrrvFLk/T_0x2Vg0ObI/AAAAAAAABIk/4zFVKwn_ke8/s1600/post-turn7.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-Xb4qMrrvFLk/T_0x2Vg0ObI/AAAAAAAABIk/4zFVKwn_ke8/s320/post-turn7.jpg" width="320" /></a> My turn, top of round 4:</div>
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I start by allocating 3 to the Kraken and 1 to
Cankerworm.<span style="mso-spacerun: yes;"> </span>Corrosion disappears on
Canker, but does another point to the Kraken.<span style="mso-spacerun: yes;">
</span>The Machine Wraith starts things off by stealing his Spriggan, then the
Canker walks over and eats the closer Uhlan by the flag (giving Gaspy his first
soul of the turn) and repositions to score on it.<span style="mso-spacerun: yes;"> </span>Gaspy casts Mobility next, walks 8, and kills the Shocktrooper
for another soul..<span style="mso-spacerun: yes;"> </span>With Blood boon, I’m
just out of range for Hex Blast onto Irusk, so I throw it onto his Mortar, but
both dudes tough again.<span style="mso-spacerun: yes;"> </span>I buy and boost
an attack on Holt, and get a 3<sup>rd</sup> soul.<span style="mso-spacerun: yes;"> </span>Kraken is no longer engaged, so aims and shoots at Irusk, who
apparently gets elevation from standing on an obstacle.<span style="mso-spacerun: yes;"> </span>10’s to hit, boosted on the big gun, and I
miss.<span style="mso-spacerun: yes;"> </span>POW 10 blast damage still gets
him for 1 point.<span style="mso-spacerun: yes;"> </span>D3+1 hellblasters, and
I get 2 shots total… ugh. Dice-3 on the damage, so I figure I’ll boost both
attacks and try and get some decent dice for damage.<span style="mso-spacerun: yes;"> </span>First boosted shot hits, but no damage, then the second shot hits
and does 7 damage.<span style="mso-spacerun: yes;"> </span>So it almost
averages out, but I’d rather have his dice.<span style="mso-spacerun: yes;">
</span>McThralls 1 up by my Flag need 8’s to hit, and I get 2 charges.<span style="mso-spacerun: yes;"> </span>Since there’s no DEF line, I figure not
combo striking is the way to go.<span style="mso-spacerun: yes;"> </span>One
good charge attack should finish him.<span style="mso-spacerun: yes;">
</span>Miss first swing, no damage on the non-charge.<span style="mso-spacerun: yes;"> </span>Second guy hits on his charge, only rolls an 8 so leaves him on 3
life and I don’t score… again.<span style="mso-spacerun: yes;"> </span>I should
have cast carnage with blood boon here.<span style="mso-spacerun: yes;">
</span>Oh well.<span style="mso-spacerun: yes;"> </span>McThralls2 run/charge
to engage as many nyss as possible, and kill 1 Nyss.<span style="mso-spacerun: yes;"> </span>Necrosurgeon had run up to try and collect corpses too, but I got
nothing.</div>
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His turn, bottom of round 4:<br />
He forces out the Machine Wraith with Irusk, then upkeeps FFE on the bottom
Mortar, who shoots at Gaspy, but misses and deviates to hit nothing.<span style="mso-spacerun: yes;"> </span>Aiyanna moves back and goes for the Harm,
but misses!<span style="mso-spacerun: yes;"> </span>Irusk then backs up and
switches FFE onto the other Mortar, who only needs a 12 to hit Gaspy, which it
does.<span style="mso-spacerun: yes;"> </span>Then he rolls a 13 for damage at
dice-5 for 8 damage.<span style="mso-spacerun: yes;"> </span>I remember in the
middle of my next turn when I move Gaspy further forward that Mortars have a
minimum range of 8”, and Gaspy was < 6” away.<span style="mso-spacerun: yes;"> </span>Ugh, I really need to remember that crap.<span style="mso-spacerun: yes;"> </span>The Spriggan pokes the Kraken at dice-1 and
does 8 more damage! The Shield hits and does 2 more damage at dice-5, so now
the guns are out.<span style="mso-spacerun: yes;"> </span>The Uhlan missed 2
attacks at McThralls, which is kinda funny.<span style="mso-spacerun: yes;">
</span>Then the Nyss walk up, giving me one free strike, which still
misses.<span style="mso-spacerun: yes;"> </span>He ends up killing the Brute,
some regular Thralls, and the Necrosurgeon.<br />
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My turn, top of round 5:</div>
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I have 10 focus thanks to a bit of soul collection, so I
allocate 2 to the Canker and keep the rest.<span style="mso-spacerun: yes;">
</span>The Machine Wraith takes the Spriggan again.<span style="mso-spacerun: yes;"> </span>The Cankerworm then moves over and does his AP attack on the
Uhlan back arc and kills him dead with some boosted damage before moving back
to control the flag.<span style="mso-spacerun: yes;"> </span>Gaspy then charges
Aiyanna and boosts the attack, but misses the 9.<span style="mso-spacerun: yes;"> </span>He then buys an attack at the Mortar which toughs of course.<span style="mso-spacerun: yes;"> </span>Both units pass their CMD check as
well.<span style="mso-spacerun: yes;"> </span>Totally forgot corrosion on the
Kraken, so he’s now on 1 box.<span style="mso-spacerun: yes;"> </span>He walks
into the zone and away from the Spriggan.<span style="mso-spacerun: yes;">
</span>I don’t bother much with bottom McThralls.<span style="mso-spacerun: yes;"> </span>I score on the flag at this point, so I just have to survive to
win.</div>
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<a href="http://1.bp.blogspot.com/-XV5viWuxp6k/T_0x4NNeiNI/AAAAAAAABI0/tBnI-2CEDgo/s1600/post-turn9.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="319" src="http://1.bp.blogspot.com/-XV5viWuxp6k/T_0x4NNeiNI/AAAAAAAABI0/tBnI-2CEDgo/s320/post-turn9.jpg" width="320" /></a>His turn, bottom of round 5:</div>
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He successfully forces out the Machine Wraith, but fails
another Harm!<span style="mso-spacerun: yes;"> </span>The Spriggan walks up and
tries to hit Gaspy in the back, but misses.<span style="mso-spacerun: yes;">
</span>Irusk casts Battle Lust on himself, then walks over the obstacle to get
at Gaspy.<span style="mso-spacerun: yes;"> </span>Boosts the attack and hits,
boosts damage, and rolls a 10 on 4 dice.<span style="mso-spacerun: yes;">
</span>Buys an attack and hits the 8, then rolls a 14 on his 3 dice for 4
damage.<span style="mso-spacerun: yes;"> </span>Nothing the Nyss do matters, so
I score again at the end of his turn for my 2<sup>nd</sup> point and the win.</div>
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<br />
<br />
<br />
<br />
<br />
So there were lots of things that I could have done better this game, but most importantly positioning. Specifically, I mean not leaving guys out of formation/out of scoring and keeping all my dudes in corpse collection range. I got lucky that he misplayed pretty heavily IMO, not focusing fire on the Kraken on his 2nd turn to kill it, especially without my feat popped. That said, I think I did a decent job at controlling the pace of scenario, even with screwing up my own positioning and underestimating how spread out his cav could be. Anyways, my dice probably weren't bad overall, but they were terrible on damage and key rolls. Just abysmal luck it seems, and that stupid Mortar made it through 2 or 3 tough checks, which was way not cool. Roh well, still a good learning experience.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-65785812994485881392012-07-11T00:18:00.001-07:002012-07-11T00:18:21.995-07:00More Gaspy3 Batreps! Yay Vassal!yay, 2 more batreps!<br /><br />First up, a 35 pt quick game against NerevarRising and his pVlad list.<br />
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So here are the lists:</div>
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My Gaspy3 35 pt list:</div>
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Points: <b>35/35</b></div>
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Asphyxious the Hellbringer <b>(*4pts)</b></div>
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<span style="mso-spacerun: yes;"> </span>* Vociferon <b>(0pts)</b></div>
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<span style="mso-spacerun: yes;"> </span>* Cankerworm <b>(5pts)</b></div>
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<span style="mso-spacerun: yes;"> </span>* Kraken <b>(19pts)</b></div>
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Satyxis Raiders (Leader and 9 Grunts) <b>(8pts)</b></div>
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<span style="mso-spacerun: yes;"> </span>* Satyxis Raider Sea
Witch <b>(2pts)</b> </div>
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Necrotech & 1 Scrap Thrall <b>(1pts)</b> </div>
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Satyxis Raider Captain <b>(2pts)</b> </div>
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Warwitch Siren <b>(2pts)</b></div>
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NerevarRising’s pVlad 35 pt list:</div>
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Points: <b>35/35</b><br />
Vladimir, The Dark Prince <b>(*5pts)</b><br />
* Drago <b>(8pts)</b><br />
* Spriggan <b>(10pts)</b><br />
Great Bears of Gallowswood <b>(5pts)</b><br />
Winter Guard Rifle Corps (Leader and 9 Grunts) <b>(8pts)</b><br />
Gorman di Wulfe, Rogue Alchemist <b>(2pts)</b><br />
Kovnik Jozef Grigorovich <b>(2pts)</b><br />
Man-o-war Drakhun (with dismount) <b>(5pts)</b></div>
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<br />
So we played on the Shattered City2 map, and the scenario rolled
was Process of Elimination.<span style="mso-spacerun: yes;"> </span>I win the
roll, and choose to go first. I deployed to try and take advantage of the obstacle in the middle, but I probably should have focused my Satyxis more on his jacks in the deployment, and then later in the game.<br />
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My turn, top of round 1:</div>
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1 focus to the Kraken, and off to the races.<span style="mso-spacerun: yes;"> </span>Satyxis Raiders move up, Gaspy casts
scything touch on the Kraken, mobility, and moves up to cast Ashen Veil on the
Raiders.<span style="mso-spacerun: yes;"> </span>The Kraken then runs to be on
the front edge of the forest, while vociferon hangs out with him.<span style="mso-spacerun: yes;"> </span>The Siren and Scrap Thrall run up the other
side, and Canker walks into some rough terrain.<span style="mso-spacerun: yes;"> </span>The Captain runs behind the Raiders.</div>
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His turn, bottom of round 1:</div>
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Vlad activates, casts Blood of Kings, Windwall, and
walks forward to toe into the forest.<span style="mso-spacerun: yes;">
</span>Drago runs up, and the Spriggan walks in behind him.<span style="mso-spacerun: yes;"> </span>Then the Drakhun and Great Bears run up as
well.<span style="mso-spacerun: yes;"> </span>Riflemen walk up and make a huge
covering fire, then Joe toughs them.<span style="mso-spacerun: yes;">
</span>Gorman runs up the left flank towards the Cankerworm.</div>
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My turn, top of round 2:</div>
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Upkeep Ashen Veil, 2 focus to the Kraken and 1 to
Canker.<span style="mso-spacerun: yes;"> </span>Raider Captain walks up behind
the obstacle and gives Desperate Pace to Raiders.<span style="mso-spacerun: yes;"> </span>Gaspy walks up and sits on 3, then Canker walks up and boosts his
P+S 13 attack and hits, but snake-eyes on damage to leave Gorman at 2.<span style="mso-spacerun: yes;"> </span>His bite attack misses the 7, so he just
backs off and hopes that Gorman will die.<span style="mso-spacerun: yes;">
</span>I get a charge onto Gorman, one Rifleman, Drago and the Drakhun, and the
rest run to engage.<span style="mso-spacerun: yes;"> </span>I kill one Riflemen
and Gorman between the 4 attacks that I have over there, but don’t hurt the
Drakhun at all.<span style="mso-spacerun: yes;"> </span>The one on Drago gets
the crit KD, for 2 damage.<span style="mso-spacerun: yes;"> </span>Vociferon
runs to hide behind<span style="mso-spacerun: yes;"> </span>the obstacle as
well, then the Kraken walks up and shoots the big gun at Kolsk (or whoever
gives steady), and hits with a boost.<span style="mso-spacerun: yes;"> </span>I
force a tough on the direct hit dude, which he passes, and boost damage on the
other front one (relentless charge?) for no damage at dice-9.<span style="mso-spacerun: yes;"> </span>Necrotech runs up and does nothing while the
Siren moves up.<span style="mso-spacerun: yes;"> </span>The Scrap thrall also
runs up the edge.</div>
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His turn, bottom of round 2:</div>
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3 Focus to Drago, who shakes the KD.<span style="mso-spacerun: yes;"> </span>Vlad feats and casts Blood of Kings before
walking over to kill a Satyxis tying up some Riflemen.<span style="mso-spacerun: yes;"> </span>He’s Vlad, so can’t really miss, and splats
her dead, then casts Windwall with Blood Boon.<span style="mso-spacerun: yes;">
</span>I totally forgot he had this! Anyways,<span style="mso-spacerun: yes;">
</span>Joe then walks up and tries to shoot a Satyxis, but misses.<span style="mso-spacerun: yes;"> </span>Then he yells at the Riflemen to shoot
better.<span style="mso-spacerun: yes;"> </span>His riflemen then advance,
giving me 2 free strikes, who both end up dead.<span style="mso-spacerun: yes;"> </span>The rest of his dudes shoot at Satyxis, needing 13’s to hit on 3
dice.<span style="mso-spacerun: yes;"> </span>They end up killing 1 Raider and
taking the Sea Witch down to 1.<span style="mso-spacerun: yes;"> </span>The
bears then run/charge at Satyxis, needing 8’s to hit, and kills the 2 of them
thanks to backswing.<span style="mso-spacerun: yes;"> </span>Spriggan runs
around and between the Bears.<span style="mso-spacerun: yes;"> </span>He was
hoping to bulldoze the Satyxis out of Drago’s way, but couldn’t fit between
Drago and the Drakhun.<span style="mso-spacerun: yes;"> </span>Drago then kills
the Satyxis in the way, and the Drakhun charges the Sea Witch, but misses the 6
to hit!</div>
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My turn, top of round 3:</div>
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3 focus to the Kraken, 1 to the Canker, and upkeep Ashen
Veil.<span style="mso-spacerun: yes;"> </span>Easy stuff first, so the Scrap
Thrall runs to be as close to the Riflemen as possible.<span style="mso-spacerun: yes;"> </span>The Siren then walks up and sprays at him,
hitting him and 2 Riflemen and killing all of them.<span style="mso-spacerun: yes;"> </span>The exploding Scrap only catches one more Riflemen, but he fails
to crack the ARM.<span style="mso-spacerun: yes;"> </span>The Satyxis Captain
charges Kolsk and kills him, then sprints back behind the obstacle after he
fails his tough.<span style="mso-spacerun: yes;"> </span>Satyxis pop minifeat
and charge the Drakhun, Joe, and some Winterguard.<span style="mso-spacerun: yes;"> </span>They kill Joe, 2 Riflemen, and fail to even damage the
Drakhun.<span style="mso-spacerun: yes;"> </span>Gaspy then casts Scything
Touch, forgets to feat, and toes in the forest.<span style="mso-spacerun: yes;"> </span>Vociferon then runs up, and the Kraken charges the Spriggan and
does 14 damage at dice+1!<span style="mso-spacerun: yes;"> </span>He takes his
other initial on the Great Bear nearest him and kills him as well to power up
to P+S 21.<span style="mso-spacerun: yes;"> </span>Then he killshots the other
Great Bear in the back, but he toughs this out.<span style="mso-spacerun: yes;"> </span>2 more bought swings on the Spriggan deal 5 and 11 damage,
leaving it on 4 boxes.<span style="mso-spacerun: yes;"> </span>Necrotech runs
behind the Kraken.<span style="mso-spacerun: yes;"> </span>Cankerworm then runs
to maybe get a charge next turn on Vlad.</div>
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His turn, bottom of round 3:</div>
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3 focus to Drago, and Vlad sits on 4.<span style="mso-spacerun: yes;"> </span>Remaining Great Bear forfeits action to
stand up and moves to engage Vociferon.<span style="mso-spacerun: yes;">
</span>Spriggan then moves out of the charge lanes of Vlad and Drago, and does
3 damage to the Kraken.<span style="mso-spacerun: yes;"> </span>Drago then
charges for free to deal 8, 5, 4 (chain attack), 7, 8, and 9 damage to the
Kraken.<span style="mso-spacerun: yes;"> </span>Winterguard charge, and fail to
kill any Satyxis.<span style="mso-spacerun: yes;"> </span>Vlad casts Blood of
Kings, then charges the Kraken and does 8 damage, leaving it with 8 boxes
left.<span style="mso-spacerun: yes;"> </span>The Drakhun then takes 3 free
strikes to walk on over to the Kraken.<span style="mso-spacerun: yes;">
</span>2 Crits and 2 damage later and rolls 8 damage exactly to kill the
Kraken.<span style="mso-spacerun: yes;"> </span>Somebody mentioned in my next
game that I’ve been playing the Kraken with 2 extra boxes, so he would have
only needed 11’s to kill instead of 13.<span style="mso-spacerun: yes;">
</span>Very sad though.<span style="mso-spacerun: yes;"> </span>Also sad that I
forgot to pop my feat :p.</div>
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My turn, top of round 4:</div>
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K, well, have to go for the kill because there’s no way I
can do it in later turns or win on scenario.<span style="mso-spacerun: yes;">
</span>Odds are long to kill a DEF 18 ARM 18 caster, but we’ll see.<span style="mso-spacerun: yes;"> </span>So I drop Ashen Veil and keep 7 focus.<span style="mso-spacerun: yes;"> </span>Siren walks up and sprays at Riflemen, but
Vlad is just out of the template.<span style="mso-spacerun: yes;"> </span>Both
Riflemen die and the Satyxis are freed up.<span style="mso-spacerun: yes;">
</span>Satyxis Captain goes for the crit KD needing 10’s to hit, but crits on
3’s.<span style="mso-spacerun: yes;"> </span>Satyxis then walk up behind Vlad,
and 2 are in range for a CMA, needing 8’s to hit.<span style="mso-spacerun: yes;"> </span>They hit, but no crit or damage.<span style="mso-spacerun: yes;">
</span>Cankerworm doubletimes just because.<span style="mso-spacerun: yes;">
</span>Gaspy then casts Carnage and Mobility, boosts the attack, but rolls 4
for damage at dice-2.<span style="mso-spacerun: yes;"> </span>Then I pop feat
and try and minimize the damage.<span style="mso-spacerun: yes;">
</span>Vociferon runs to try and block the charge from the great bear, while
the necrotech runs up to try and block movement from Vlad forward, but can’t
get far enough to close the lane off.</div>
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</div>
<a href="http://4.bp.blogspot.com/-mJ0CfgpSxww/T_0oZXiywpI/AAAAAAAABHc/20Z9L6tF-zM/s1600/endgame.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="284" src="http://4.bp.blogspot.com/-mJ0CfgpSxww/T_0oZXiywpI/AAAAAAAABHc/20Z9L6tF-zM/s320/endgame.jpg" width="320" /></a>
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His turn, bottom of round 4:</div>
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Vlad casts BoK (1 soul) and walks up to Gaspy.<span style="mso-spacerun: yes;"> </span>Turns out, he has parry! Talk about stupid
things that he doesn’t need :p.<span style="mso-spacerun: yes;"> </span>He hits
and boosts damage (2 souls) and rolls 9 damage.<span style="mso-spacerun: yes;"> </span>His little sword misses, so he buys another attack (3 souls and
heal 1 dmg) and boosts damage (4 souls and heal 3 dmg) for another 9.<span style="mso-spacerun: yes;"> </span>Drakhun then goes and hits with his MAT 8
and rolls 5 damage to kill me with one damage to spare.<br />
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So I may have been super bitchy about dice during this game, but there were
definitely some things that I could have done a lot better.<span style="mso-spacerun: yes;"> </span>To start, Satyxis should have been charging
his jacks with Scything Touch to deal a bunch of damage to Vlad early, and to
tie his dudes up.<span style="mso-spacerun: yes;"> </span>Then a mobilitied
Kraken could have ripped through all his riflemen.<span style="mso-spacerun: yes;"> </span>Another big thing is to not forget my feat on turns that I commit
the Kraken.<span style="mso-spacerun: yes;"> </span>That was just plain
dumb.<span style="mso-spacerun: yes;"> </span>Finally, a better last ditch
thing would have just been to upkeep Ashen Veil on the Raiders, run them in to
engage and give –2 to his living models against a camped/feated Gaspy.<span style="mso-spacerun: yes;"> </span>Then I would have been DEF 17 to Vlad’s MAT
10, and ARM 23 to his P+S 16, giving me much better odds of survival.<span style="mso-spacerun: yes;"> </span>Anyways, lots of stupid things that could be
done better.<span style="mso-spacerun: yes;"> </span>Probably most important is
not using Satyxis Raiders to their fullest.</div>jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-51673942322269091782012-07-06T15:10:00.000-07:002012-07-06T15:13:50.289-07:00Vassal Battle Report! Gaspy3 vs. pBaldur<br />
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So I recently started playing Vassal, which has been great. It is not nearly as clunky as I recall it being, plus it can keep a log of the whole game! That makes battle reports so much easier, so big thanks to Sleet01 from the forums for mentioning that. Anyways, I think it's going to be pretty nice to use since I won't have nearly as much time to go to the game store for games after I get married. On to the game at hand!</div>
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The lists:</div>
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My list:</div>
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Tier 4<br />
Points: 50/50<br />
Asphyxious the Hellbringer (*4pts)<br />
* Vociferon (0pts)<br />
* Cankerworm (5pts)<br />
* Kraken (19pts)<br />
Bile Thralls (Leader and 5 Grunts) (5pts)<br />
Mechanithralls (Leader and 9 Grunts) (5pts)<br />
* 2 Brute Thrall (2pts)<br />
Mechanithralls (Leader and 9 Grunts) (5pts)<br />
Necrosurgeon & 3 Stitch Thralls (2pts)<br />
Necrosurgeon & 3 Stitch Thralls (2pts)<br />
Pistol Wraith (3pts)<br />
Pistol Wraith (3pts)</div>
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Necrotech & Scrap Thrall (0pts) </div>
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The tiers net me the following: 1) free necrotech and scrap per helljack/colossal, 2) AD Pistol Wraiths, 3) a model can start with a soul/corpse token per unit in the list., and 4) +2" of deployment.</div>
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Calamity’s list:<br />
Points: <b>50/50</b><br />
Baldur the Stonecleaver <b>(*6pts)</b><br />
* Woldwarden <b>(9pts)</b><br />
* Woldwarden <b>(9pts)</b></div>
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<b>*</b> Woldwrath <b>(20pts)</b><br />
Druids of Orboros (Leader and 5 Grunts) <b>(7pts)</b><br />
* Druid of Orboros Overseer <b>(2pts)</b><br />
Shifting Stones <b>(2pts)</b><br />
* Stone keeper <b>(1pts)</b><br />
Shifting Stones <b>(2pts)</b><br />
Blackclad Wayfarer <b>(2pts)</b><br />
Druid Wilder <b>(2pts)</b></div>
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<br /></div>
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Initial thoughts are that Gaspy is going to have a fuuuuun feat turn. Anyways, the goal is to avoid any teleporting assassinations and to kill the models that he has that can kill the Kraken.</div>
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<a href="http://1.bp.blogspot.com/-_U31HRv7Y90/T_dfeKlWpcI/AAAAAAAABFc/tn5FOzvqpbE/s1600/Deployment.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-_U31HRv7Y90/T_dfeKlWpcI/AAAAAAAABFc/tn5FOzvqpbE/s320/Deployment.jpg" width="319" /></a> Deployment: </div>
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We played Gauntlet, and I won the roll and chose to go
second. Deployment was as shown
below. If you look closely, you’ll notice
that I forgot to deploy any Bile Thralls.
Whoops, guess I’m playing 5 pts down this game.</div>
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<a href="http://2.bp.blogspot.com/-WRGdMMcuauU/T_dfe2d-4UI/AAAAAAAABFk/aFW9_vtPHOo/s1600/vs.Cal_turn1.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="http://2.bp.blogspot.com/-WRGdMMcuauU/T_dfe2d-4UI/AAAAAAAABFk/aFW9_vtPHOo/s320/vs.Cal_turn1.jpg" width="320" /></a> Circle Turn 1:</div>
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Druids cloud and countermagic, while his heavies rile and run
forward. Shifting stones warp up, and
the Woldwrath also riles and runs. Baldur
casts Solid Ground, Stone Skin on the Druids, and his solos run up behind the
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Cryx Turn 1: </div>
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3 focus
to the Kraken, zero to the Cankerworm.
PW’s run to be on the hill behind the stump for cover to be DEF 20. Both units of Necrosurgeons run/walk
forward, and are followed by running McThralls. The left unit tries to stay on the hill so that they’ll be DEF 16
when Gaspy puts Ashen Veil on them, which he does next after casting Mobility
and walking up to be on the hill.
Kraken moves up and shoots at a Druid who’s in range, but misses even
with the boost. Totally forgot about
immunity to blast damage. I also forget
to move the Cankerworm.</div>
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He leeches his 6 fury, and upkeeps Solid
Ground. Druids move up and the Leader
uses Counter-magic while the officer does a Devouring on one of the Brutes on
the hill with Ashen Veil, hitting and killing another McThrall, leaving 2
thanks to terrible rolls. Druids make a
few more attacks on McThralls/Brutes, along with boxcars on the Pistol Wraith
at DEF 20, plus some clouds. His front
stones shift, and then he rock-hammers and kills 2 more McThralls. Right Warden move up and Earth Spikes at
McThralls and then gets conditioned by the Wilder. Left Warden moves up and throws out more Earth Spikes, killing
McThralls and adding a pip of damage to the Cankerworm. Baldur then charges a Druid in the back and
feats, misses the Druid with his charge attack, then puts Stone Skin on the
Warden next to him. Woldwrath moves up
and misses the boosted shot at an Ashen Veiled McThrall, then riles for another
point. His back stones shift behind the
Woldwrath, and the Blackclad teleports to them.</div>
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Upkeep Ashen Veil and camp 6 since I probably
won’t be getting any charges off here. Right Necrosurgeon walks up and drop 3
dudes, then the McThralls run to engage as much as possible and be in the
way. Kraken goes and shoots at the
Warden with the 2 shots he gets from the little gun before I realize that the
stone is stealth and I can just shoot Baldur.
Big gun shoots at him needing boxcars to hit, but I miss. L McThralls run to engage as much as
possible and then the L Necrosurgeon runs.
I run my back line support stuff, and then move up with Gaspy and feat,
camping 6, trying to stay out of Woldwrath charge range since I really don’t
wan to be KD because of those shenanigans.
Cankerworm then moves up in front of Gaspy to take up real estate. Pistol Wraith runs behind his army, and does
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Baldur upkeeps solid ground, and I totally forgot to nab a soul from
that… doh. Anyways, turns out, that one
soul really won’t matter. Front stones
shift, which is somehow not magic, just trying to get in my way I guess. He tries to Rock Hammer a McThrall in the
back, but forgot I was engaged with his Druid’s reach, deviates and kills 3 of
the 4 with blast damage. L Woldwarden
goes, punches 2 dudes, and then he Geomancies Earth Spikes at McThralls on the
hill… stupid ignoring elevation bs.
Anyways, kills more McThralls, and 3 more souls to Gaspy. Baldur moves up and smacks a Brute for some
damage, and then drops his forest to block LOS to himself and buys an attack
that misses on a nearby McThrall, sitting on 2 fury for transfers. His Druids walk up, Countermagic, Devouring at McThralls, and
clouds to give me 6 more souls.
Woldwrath moves up and shoots the Kraken, boosting damage, and casts his
animus for another 2 souls. Back stones
shift, then the Blackclad sprays down McThralls, killing some and giving me
another soul. R Woldwarden punches some
McThralls, then Geomancies at the Pistol Wraith on the hill, boosting, but
misses. The Wilder then moves up and
Conditions to give Gaspy another soul!
So he ends his turn, and I have 22 focus next turn.</div>
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<a href="http://3.bp.blogspot.com/-2wxqOfnsU9A/T_dflCXqE6I/AAAAAAAABGM/JU0zp3ghYt4/s1600/vs.Cal_turn6.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="319" src="http://3.bp.blogspot.com/-2wxqOfnsU9A/T_dflCXqE6I/AAAAAAAABGM/JU0zp3ghYt4/s320/vs.Cal_turn6.jpg" width="320" /></a>Cryx Turn 3: </div>
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Hrm... 22 focus, what to do with it? To start, I check to make sure I’m out of
Countermagic range, which I am. Drop
Ashen Veil, 2 focus to Cankerworm to kill the stone in the way, and we’re off.
R Necrosurgeon moves out of the way and adds 3 dudes. That unit of McThralls kills a druid and fails to hurt the shifting
stone. Cankerworm goes and tries to
kill the stone with boosted damage rolls, but rolls crap and leaving it
alive. He scoots out of the way. Back line support stuff gets out of the way
so the Kraken will be able to move back.
Kraken then walks out of Gaspy’s way and kills the stone. Gaspy casts Mobility, Carnage, and then
Scything Touch onto himself, then charges my Brute in the back, killing it,
then buying and boosting into Baldur until he’s dead. 6’s to hit, which leads to a miss, hit for 6 damage even with
dice+2, miss, hit for 10 damage, miss, hit for 4 damage which he has to
transfer, hit again for 4 damage, miss, miss, hit and game. </div>
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Post-game thoughts: </div>
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So even with bad rolls, I kill Baldur with 4 focus to
spare. That said, if he hadn’t
overloaded me with souls, I would probably have failed at the end
there due to craptastic dice . Anyways, it was a fun game where
I was getting table pretty good, but he left me an opening and fed me up on my
feat turn. I might have been able to get
some charges off on my 2<sup>nd</sup> turn with some McThralls and maybe the
Kraken, but I’m terrible at distance judging on Vassal right now. Hopefully I’ll get better at that soon. As for this being my first game with him
against Circle (good for my feat turn), it was definitely fun, and there’s a
whole lot of different ways that I could have played better. That said, I’m really loving Vassal and
being able to go back afterwards and look at dice, etc. While in game it felt like he had a lot of
good dice, his dice weren’t all that crazy except for just crit KD’ing or
hitting some targets of opportunity. So
moral of the story, expect more battle reports like these. I’ve got another log that I need to work
through to put up as well.</div>jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-37820798382596310502012-06-20T23:36:00.003-07:002012-06-20T23:37:19.628-07:00Actually painted McThralls<div class="separator" style="clear: both; text-align: center;">
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Since I've actually been playing Cryx and loving Gaspy3, I decided it was high time to paint up the last unpainted McThralls that I have. That means my 4th Brute Thrall and the last 11 regular McThralls. I initially primed these guys when I got them in the same Army Painter Necrotic Flesh, planning to dip them the same as I did the initial group. I know I'm no extraordinary painter, but I feel like I've come a long way since I dipped my initial 20+ McThralls. So I decided to try and give these guys a much better paintjob. This will also help me differentiate between my 2 units in my Gaspy3 tier list, which you can read about <a href="http://www.focusandfury.com/forum/index.php?topic=3986.0">here</a> in my Merc Battle reports thread on Focus and Fury.</div>
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Anyways, here's the Brute Thrall that I initially tested my scheme with.</div>
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<img border="0" height="320" src="http://2.bp.blogspot.com/-Up7LXSu6b9Q/T-K8WAxxWlI/AAAAAAAABFA/rrsswPHSrZ4/s320/IMG_2700.JPG" width="305" /></div>
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I'm doing a lot of the ribbed tubing as green and some purple armor plates, mimicking the new Cryx scheme found on my Wraith Engine. The flesh was a new recipe I had, which started with a purple flesh tone acheived with a Citadel Leviathan Purple wash on top of the primer, followed by thin layers of Citadels's Rotting Flesh with stronger highlights as Rotting Flesh + Skull White.<br />
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As an example of what it looks like for the flesh, here's a McThrall after washing<br />
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<a href="http://4.bp.blogspot.com/-siVQ3bE6KkY/T-K8Xc9JvNI/AAAAAAAABFI/Jl0_K-NSvtQ/s1600/IMG_2701.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-siVQ3bE6KkY/T-K8Xc9JvNI/AAAAAAAABFI/Jl0_K-NSvtQ/s320/IMG_2701.JPG" width="251" /></a></div>
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and an obviously different one after highlighting.<br />
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<a href="http://1.bp.blogspot.com/-DNnLs6HuZac/T-K8YZGKZ7I/AAAAAAAABFQ/s5ip-ZfiRJo/s1600/IMG_2702.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-DNnLs6HuZac/T-K8YZGKZ7I/AAAAAAAABFQ/s5ip-ZfiRJo/s320/IMG_2702.JPG" width="270" /></a></div>
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Overall, I'm very happy with how this undead flesh is turning out. I really feel like it's a better undead fleshtone than my dipped McThralls have (shown below).<br />
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<a href="http://farm5.staticflickr.com/4032/4347659053_1d30edc8f7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://farm5.staticflickr.com/4032/4347659053_1d30edc8f7.jpg" width="320" /></a></div>
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So just a quick painting update, be sure to check out the focus and fury thread for my battle reports with Gaspy3. If people want me to start posting them here, just let me know and I'll copy/paste them over.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-6879447180282592312012-06-14T00:16:00.001-07:002012-06-14T00:16:48.479-07:00Wraith Engine almost finished!So after a few more nights of work, I'm almost finished with the Wraith Engine. Just a little cleanup on some of the colors, and adding the green glow into a few more vents.<br />
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Aside from the red, I'm really happy with how the colors have turned. The zenithal priming technique helps out a bit as well. Anyways, I should hopefully be sealing this thing up in the morning so that it's good to go for another game on Friday night where it will be proxying for a Kraken yet again. Speaking of which, the Kraken + Gaspy3 has really been quite fun in the two games I've played them in so far.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-44100642855191975862012-06-11T09:13:00.001-07:002012-06-13T14:28:59.695-07:00Painting Update<a href="http://farm8.staticflickr.com/7100/7341628978_b482abcfd2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a><br />
I haven't been able to play as much as I'd like recently, but I've still gotten in some games with Damiano + Pirates, which has been fun, as well as Bart + Galleon. Basically, Galleon is a monster. Anyways, this is just a quick painting update before I get back into doing work today.<br />
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First is a merc painting update. Here are some of the farthest along models in my Trencher Commandos group, who I'm very happy with. I think they'[re turning into my best painted unit, along with my Boomhowler & Company.<br />
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<a href="http://farm8.staticflickr.com/7100/7341628978_b482abcfd2.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="133" src="http://farm8.staticflickr.com/7100/7341628978_b482abcfd2.jpg" width="320" /> </a><a href="http://farm8.staticflickr.com/7214/7156425879_ca91c948dd.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="131" src="http://farm8.staticflickr.com/7214/7156425879_ca91c948dd.jpg" width="320" /> </a> </div>
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<a href="http://4.bp.blogspot.com/-6DFd9S3TJq0/T9YWcsI4nWI/AAAAAAAABEA/PGf-qleFk-Q/s1600/IMG_2693.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><br /></a></div>
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Next up is a quick Cryx model. I loaned Jason a fair amount of my Cryx a while back in return for borrowing his Cygnar models before I decided that I wanted to own the Bad Seeds tier. I just got some of those back, and played a game of proxies of Gaspy3 + Kraken, where my lovely Wraith Engine played the Kraken. So it's been such a long time, I figured I should drop some paint onto this bad boy. Plus I'm testing out a new paint scheme, because there's nothing like having a new paint scheme after you're mostly painted with an army :p Anyways, still a work in progress, but I'm liking how it's looking.</div>
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So for the commandos, I'm really happy with how the leather and skin tones are working out, and I'm trying to punch up all my highlights in general since my models often look so dark. Hopefully that pans out. With the Wraith Engine, I think it'll be a nice change-up from my normal Cryx just because of all the colors on it: purple armor plating, red cloth, green goo everywhere, and then the metals. Hopefully I can finish it up soon and plop it back onto the table with my pGaspy list.</div>
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I've gotten in a 2 more games with eMagnus, now I'm 2-2! Anyways, I've also done a bit of work on eMags and his Renegades. So far, I'm pretty happy with how they're looking, although there's still a lot of work to do on Magnus, plus lots of highlighting and detail work on the Renegades. Also, if you're looking for battle reports, most of my forum time is spent on focus and fury now, for a variety of reasons. Anyways, I'm trying to keep a running log of my games, which you can find<a href="http://www.focusandfury.com/forum/index.php?topic=3986.0"> here</a>. Right now it's just Mercenary battle reports, but there will probably be the occasional Cryx one whenever I play them again.<br />
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While I still haven't player Fiona at all. I have put a bit more paint on her. I'm really liking how she is turning out so far. One thing I'm not sure of is the water. I think that I just need to put more on, plus highlight the tops of it with almost pure white. Hopefully I'll get some games in with her soon too, we'll see.<br />
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First of all... Eyes! I never actually manage to make them work, but this time I did okay. Second, Tattoo! It also helped to cover up the uneven paint on that cheek of hers.<br /><br />Anyways, ummm, yah, purple robes and reddish cloak... I don't always paint the same colors, I promise *shifts eyes guiltily* Next time I'll be sure to get more work done on Magnus' group.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-24739012078638529682012-04-26T01:12:00.002-07:002012-04-26T01:12:58.712-07:00epic Magnus and his RenegadesSo I did a bit of work on eMagnus tonight, in addition to getting Fiona primed as well.<br />
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We'll start with Fiona:<br />
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I began with zenithal priming as is usual for me as of late. She also has a slightly different post than is stock, partly because of her base. Beyond the slight staff position change, I'm also going to be doing water effects on the base to have waves crashing up onto the "cliff" that she's standing on... should be exciting.<br />
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Next up, eMagnus and his 2 trusty Renegades.<br />
<br />Primed:<br />
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Here they are again with a little bit of paint:<br />
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I wasn't sure initially what color I wanted to paint them in, but I took Dave Henry's suggestion of "Traitor Blue" since it would be nice and fluffy. I'm not sure how close I am to actually hitting the PP colors, but with a bit of mixing and layering, I think it's looking pretty good so far. I'm also going to try and do a bit of the metallic shading that I mentioned a few posts ago, but we'll see. I don't want to experiment too much here. Also, still pleasantly surprised with how much detail there is in the press mold on the base. I was aiming for a brighter Cygnar blue on the wrecked Ironclad, but I may have to turn to the "Fort Faulk" scheme there.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-75236422524117225742012-04-24T01:00:00.002-07:002012-04-24T01:05:44.974-07:00epic Magnus super epic base!So I got eMagnus and my 2nd Renegade off of Bartertown, but eMags didn't come with the epic base that he normally does. However, I do have a plastic Ironclad sitting around waiting to become Gallant, as well as some instant mold.<div><br /></div><div>Voila! Super epic base! My eMagnus isn't on some light warjack, he's standing on top of a heavy warjack that he just wrecked!</div><div><br /></div><div><a href="http://2.bp.blogspot.com/-A1DYblB4CTs/T5ZeLDNZc7I/AAAAAAAABBk/Jdce-YhNuaI/s1600/IMG_2656.JPG"><img src="http://2.bp.blogspot.com/-A1DYblB4CTs/T5ZeLDNZc7I/AAAAAAAABBk/Jdce-YhNuaI/s320/IMG_2656.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5734874719435977650" style="cursor: pointer; width: 282px; height: 320px; " /></a> </div><div><br /></div><div><a href="http://3.bp.blogspot.com/-XCODrtmbxus/T5ZeKzOXhvI/AAAAAAAABBY/O3Um5AhK_2g/s1600/IMG_2658.JPG"><img src="http://3.bp.blogspot.com/-XCODrtmbxus/T5ZeKzOXhvI/AAAAAAAABBY/O3Um5AhK_2g/s320/IMG_2658.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5734874715145078514" style="cursor: pointer; width: 320px; height: 281px; " /></a> </div><div><br /></div><div><a href="http://3.bp.blogspot.com/-W_qI_RQjzMU/T5ZeKRORp4I/AAAAAAAABBM/wTttxNQZ-Vs/s1600/IMG_2655.JPG"><img src="http://3.bp.blogspot.com/-W_qI_RQjzMU/T5ZeKRORp4I/AAAAAAAABBM/wTttxNQZ-Vs/s320/IMG_2655.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5734874706017888130" style="cursor: pointer; width: 320px; height: 258px; " /></a> </div><div><br /></div><div>So I just filled in a few of the gaps in the base after I took these pics. I'll post pics of him and Fiona after I get them primed.</div>jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com2tag:blogger.com,1999:blog-5879228864029607172.post-61398036831898597962012-04-20T09:43:00.002-07:002012-04-20T09:48:35.737-07:00Fiona is all buffed out!So Micah sent me <a href="http://www.mainlymedieval.com/ozpainters/viewtopic.php?t=878">a link on painting metals</a> better earlier this week, which turns out is a really awesome walk-through on a really nice looking technique. Anyways, the author also showed what he thinks is a well prepped model. He sands the model with some sand paper and files, and then uses stiff dremel brushes to buff the model up. Since I've had a brush lying around from when I bought my dremel, I figured I'd give it a try with Fiona, since she's one of the other Merc casters that I wanted to try soon. Me being the total idiot, I forgot to take the before picture. Anyways, I'm hopefully going to paint her soon, and I'll let you know whether or not I feel the buffing makes a difference. She does look pretty cool though.<br /><br /><a href="http://4.bp.blogspot.com/-xXlKeJ6tq9A/T5GSaSOrdZI/AAAAAAAABA0/oAISjtxuXr0/s1600/IMG_2654.JPG"><img style="cursor:pointer; cursor:hand;width: 278px; height: 320px;" src="http://4.bp.blogspot.com/-xXlKeJ6tq9A/T5GSaSOrdZI/AAAAAAAABA0/oAISjtxuXr0/s320/IMG_2654.JPG" alt="" id="BLOGGER_PHOTO_ID_5733524780887012754" border="0" /></a><br /><br /><a href="http://2.bp.blogspot.com/-Sv3-NHRzCII/T5GSam8QJCI/AAAAAAAABA8/1uXP8cfxuNQ/s1600/IMG_2653.JPG"><img style="cursor:pointer; cursor:hand;width: 224px; height: 320px;" src="http://2.bp.blogspot.com/-Sv3-NHRzCII/T5GSam8QJCI/AAAAAAAABA8/1uXP8cfxuNQ/s320/IMG_2653.JPG" alt="" id="BLOGGER_PHOTO_ID_5733524786446869538" border="0" /></a>jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-61523781743376462332012-04-17T08:39:00.003-07:002012-04-18T09:49:56.059-07:00The greatest lightbox on earth<span>Ok so maybe the thread title is a little deceiving but I had a major photography breakthrough last night and it was all thanks to two of the greatest things on earth, the internet and milk. I can't remember where I saw it but someone recommended using an empty plastic milk carton as a light box. Since I had a nearly finished gallon of milk in the fridge at home I thought it would be a good excuse to drink some milk and take some photos.<br /><br />After I polished off the milk I cut off the top, stuck a piece of white paper inside and pointed a desk lamp over the top of it, like so:<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzKyO3z7HBFW_SAuS6foFqumG117ezE6dwEcZg8zRWs07ksJdNGoKvka62G2Ve-X_mrzrxRodVYpEUyOMea49JS_rznI0cR8UQZWKPYF5W_NyXOMyt0gC0GVHAhtDEMEvlADQ2L17lhbQ/s1600/lb.jpg"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzKyO3z7HBFW_SAuS6foFqumG117ezE6dwEcZg8zRWs07ksJdNGoKvka62G2Ve-X_mrzrxRodVYpEUyOMea49JS_rznI0cR8UQZWKPYF5W_NyXOMyt0gC0GVHAhtDEMEvlADQ2L17lhbQ/s320/lb.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5732783964710885378" style="cursor: pointer; width: 320px; height: 294px; " /></a> </span><div><span><br />And here are some of the results:</span><div><span><br /></span></div><div><span><a href="http://i38.photobucket.com/albums/e134/blaurock/4d67dba3.jpg"><img src="http://i38.photobucket.com/albums/e134/blaurock/4d67dba3.jpg" border="0" alt="" style="cursor: pointer; width: 406px; height: 500px; " /></a><br /><br /><a href="http://i38.photobucket.com/albums/e134/blaurock/171922ac.jpg"><img src="http://i38.photobucket.com/albums/e134/blaurock/171922ac.jpg" border="0" alt="" style="cursor: pointer; width: 469px; height: 500px; " /></a><br /><br />Not too shabby for something made from common household items. The only problem is I can't fit squads or larger models in there. Really anything more than a single medium based mini is a stretch.</span></div></div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com1tag:blogger.com,1999:blog-5879228864029607172.post-15827325861850496502012-04-06T09:52:00.003-07:002012-04-06T10:11:06.310-07:00Almost fully painted for KingdomCon!So with just a week left until KingdomCon, I only have to finish painting Snapjaw and a Bull Snapper and paint Wrongeye to be fully painted (aside from reinforcements).<br /><br />So I finished sealing the Eliminators this morning. I'm not too happy with them because their faces look terrible, but they're freaking tiny! One thing I do like is their bases. I glued half a champagne cork to each base, and then cut it down and ripped out chunks to get the big rocks. Then I glued on some sand, and primed everything. The other thing I like is my new way to do snow. Mix up gloss varnish (I used Liquitex Gloss Medium/Varnish) with some baking soda. If it's got too much varnish in it, it won't look right when it dries, so err on the side of too dry. So I mixed that up and glopped it on.<br /><br /><a href="http://2.bp.blogspot.com/-FIfcO9NumK8/T38gweRf_TI/AAAAAAAABAk/fesCtPixA9c/s1600/IMG_2651.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 137px;" src="http://2.bp.blogspot.com/-FIfcO9NumK8/T38gweRf_TI/AAAAAAAABAk/fesCtPixA9c/s320/IMG_2651.JPG" alt="" id="BLOGGER_PHOTO_ID_5728333268170833202" border="0" /></a><br /><br />I also finished up the last 4 Assassins earlier this week, but I did put snow onto all their bases since I was doing that to the Eliminators anways. I also cut off Disco Steve's raised arm and green stuffed something else terrible for a bicep, but at least he's not Disco Steve anymore.<br /><br /><a href="http://4.bp.blogspot.com/-supqevi6TrE/T38gwPferLI/AAAAAAAABAY/nmTZUtbTPVc/s1600/IMG_2650.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 138px;" src="http://4.bp.blogspot.com/-supqevi6TrE/T38gwPferLI/AAAAAAAABAY/nmTZUtbTPVc/s320/IMG_2650.JPG" alt="" id="BLOGGER_PHOTO_ID_5728333264202935474" border="0" /></a><br />I also finished up Rocinante for Ashlynn's list, and the Mangler and 2nd Nomad for Bart's list. Eventually I'll actually order a new sword for that Nomad from PP, but for now, the green stuffed version works.<br /><br /><a href="http://3.bp.blogspot.com/-rgLnICdwass/T38gvyOC6RI/AAAAAAAABAM/OTADomACmKw/s1600/IMG_2649.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 156px;" src="http://3.bp.blogspot.com/-rgLnICdwass/T38gvyOC6RI/AAAAAAAABAM/OTADomACmKw/s320/IMG_2649.JPG" alt="" id="BLOGGER_PHOTO_ID_5728333256345184530" border="0" /></a><br /><br />Anyways, hopefully I'll be able to do well in the Saturday tourney at KingdomCon and have something to report here.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-79428676733619053152012-04-04T08:42:00.006-07:002012-04-04T08:46:36.313-07:00Canine Cancer 2012<span style="font-family: 'lucida grande', arial, sans-serif; font-size: 12px; line-height: 18px; "></span><span><span><span><span>I just wanted to take a little time to promote a charity cause I'm working with. Dawnlord on the PP forums is painting a 50 point eKaya tier list to auction off to support canine and feline cancer research. Being a big animal lover I have volunteered to paint a couple models for the cause. You can follow the action on the <a href="http://privateerpressforums.com/showthread.php?102636-Painting-Circle-Orboros-for-my-four-legged-friends!!!">PP boards</a> or on the <a href="http://caninecancer2012.wordpress.com/">Canine Cancer 2012 blog</a>. Look for some WIP shots here as well.</span></span></span><span style="font-family: 'lucida grande', arial, sans-serif; font-size: 12px; line-height: 18px; background-color: rgb(255, 255, 255); "></span></span>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-79529507172844611062012-04-02T10:27:00.006-07:002012-04-02T12:17:22.994-07:00Things I've learned in practicing for KingdomConSo I've been trying to get in as many games as I can to practice my lists before KingdomCon, usually with timed turns. Bart doesn't usually have any issue with timed turns, but Ashlynn's can be a little rough. That said, she usually does okay, especially now that I've got a few more games in with that list.<br /><br />On to the stupid little things that I've learned (and the mistakes that I hope to not make in the tournies):<br /><ul><li>DEF 17 on Ashlynn is hittable by ranged armies. If Ashlynn is going to be exposed, even on feat turn (unless the models will have to be in your control to shoot her), Quicken should be on her to take her up to DEF 19, which is outside the range of most things to hit even with boosting. Also, kill Rangers and support early if possible to further enhance her survivability against the ranged assassination.</li></ul>I was retaught this lesson in one of my games against Siege. I managed to kill all his Rangers, most of the Nyss, and most of the Gun Mages. He still had 2 Defenders and his support with Siege (i.e. Reinholdt and Arlan). One doubleboosted shot from an aiming Defender ended her since it was outside the feat. Siege missed, etc, but 4 shots with boosted attacks at RAT 6 and 8 have the ability to hit DEF 17. DEF 19 is a little better. Engaging the shooters is best. This leads in a bit to the next point.<br /><ul><li>Models need to be in Ashlynn's control to be affected by Roulette. Don't run Anastasia to the very limit of her control, rather stay 2" inside with her.</li></ul>This was from a game against eMadrak. I think I won this won by gaming the scenario (Guidons before they fixed it in SR2012 v. 1.3). I ran her up to the edge of Ashlynn's control, about 8" away from eMadrak. He had enough Kriel Warriors plus eMadrak there to easily end her though.<br /><ul><li>Anastasia di'Bray doesn't have Acrobatics, she has Parry. You have to open a hole for her to get through. Also, she turns into a 14" threat with Quicken. It's worth the 3 focus if you can get Espionage off.</li></ul>I found this out in a different game against a strange Siege list, but it turns out you can't just walk her over both armies :p. Regardless, I did manage to hit my first Espionage. It's ridiculous and awesome.<br /><br /><ul><li>eAlexia is good for reinforcements. Make sure to get her into melee with something, and bring her in on Ashlynn's feat turn to protect her.</li></ul>DEF 15, ARM 19 (with 3 souls) is good, but if they have a ranged army, you gotta try and get engaged to take it up to DEF 19. It's going to be a lot harder to take down, even for Siege. Lucky for me he flubbed 2 of his damage rolls (and the fact that she has 10 wounds).<br /><ul><li>Flank Deployment is rough with 4 squads of infantry. Be sure to deploy the Steelhead Cav where they will be able to charge the things with the highest ARM.</li></ul>Nothing particularly of note here other than a lack of familiarity with Flank and Radial scenarios. I just don't have a good idea for how to deploy initially here.<br /><ul><li>On scenarios with Reinforcements, don't put any support over there, or they'll get picked off.</li></ul>A hunter and Aiyana and Holt coming in on Reinforcements just killed eEiryss and Rhupert dead. Can't be having any of that.<br /><ul><li>Block LOS to Bart! If he is on a hill, his jack wall needs to be up there too. DEF 13 or 15 isn't out of range of shooting, and ARM 19 is good, but good rolls can make the rest of the game really hard.</li></ul>I was playing a game against Macbain, and forgot that Bart was standing on a hill. I had him in a pretty tight spot thanks to my feat covering all of the control point (which I think only needed two points to win for scenario). But Bart was on a hill. I was on ARM 19 at this point, so dice -5 there. Good thing he rolled 6,5,5 for 11 damage. He also popped his feat turn and surrounded himself with unkillable Kazazy and flooded the zone with the rest of them. His unit of eliminators sat in the zone and was unkillable too. So since I dropped Rocinante out of my Bart list to put it with Ashlynn, I didn't have any good ranged attacks to drop into Macbain. I killed all the KD kayazy in the zone with my assassins, took his eliminators down to tough, and then ran Bart with 2 focus + BDtH + Spiny Growth (ARM 23) to hide by a wall.<br /><ul><li>Bart has tough, and if you make the tough roll with Batten down the Hatches up, you aren't KD!</li></ul>Same game as the previous point. Rocinante managed to trample to the opposite side of the wall from Bart. Needed 8's to hit, so he bought an attack and saved the last focus for boosting damage. Of course he rolled the 8 on 2d6 to hit, then boosted damage with his last focus (at dice - 6), took me down to 1 health left. 3 jackhammers later, Bart got hit once, and had to tough. I played it as KD because I totally wasn't thinking of BDtH, but he'd still be standing here. Then he took a potshot with Macbain, which missed the DEF 7 from cover and the -2 DEF from BDtH. He would have needed a 12 here, but it's always worth a shot, especially with how his dice seemed to be behaving this game. 2 Eliminators later, Macbain was dead, but I still had a Nomad or two depending on the range, Snapjaw, and some Assassins left to seal the deal.<br /><ul><li>Once you've popped Bart's feat, the only reason for him to be at all forward is for his jacks to benefit from BDtH. Other than that, he needs to stay back to avoid being assassinated.</li></ul>This was a game against pKrueger. He didn't pop the feat early, so my Kayazy were able to wreck a lot of face, and Snapjaw killed the Feral (who had killed the Nomad that his druids dragged across the table. Bart moved up behind his jack wall, but the druids opened a big enough hole for a Stalker to charge in (taking 2 free strikes along the way thanks to reach on all my heavies and no KD from BDtH).<br /><ul><li>Beware casters with control wide debuffs and sprays (like Deneghra, Grim, etc) because they can kill Kayazy dead.<br /></li></ul>This was from a game with Bart against Grim Angus and Scattergunners with UA. Even though I had popped Bart's feat, Grim's feat can cancel this out in addition to preventing the Kayazy from charging on the next turn. Scattergunners aiming are RAT 7, to DEF 14 or 15. If the Scattergunners are outside Bart's feat, they can be effective RAT 8 or 10, which isn't too hard to get to 14 or 15. It might be useful to keep back a unit or two of Eliminators just to be able to jump in after the feat turn to engage things and kill others.<br /><br /><br />Anyways, that's just some of the random thoughts that I've had with my past 10 or so games with my lists (Ashlynn and Bart now if you hadn't caught on that I've dropped Durgen from the lineup). As for painting, Ashlynn's list is all done aside from Rocinante, and Bart's has 14 models left to paint: 4 Assassins, 4 Eliminators, a Nomad, a Mangler, Kell Bailoch, Wrongeye, Snapjaw, and a Bull Snapper. Most of these have some form of paint on them, so I'm hoping to get it all done in the next 2 weeks. KingdomCon here I come!jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-69194333749350080282012-03-18T15:15:00.002-07:002012-03-18T15:34:17.475-07:00To Infinity...and beyond!I haven't posted anything in a while because I've been working on submissions for the Kingom-Com painting competition and I don't want to spill the beans. I took a break today to paint up an Infinity model from the Haqqislam faction. This is as basic an infantry unit as you can get, a Ghulam.<div><br /></div><br /><a href="http://i38.photobucket.com/albums/e134/blaurock/d528e922.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="cursor:pointer; cursor:hand;width: 380px; height: 500px;" src="http://i38.photobucket.com/albums/e134/blaurock/d528e922.jpg" border="0" alt="" /></a><div><br /></div><div>When I first saw these models my first thought was, "*string of expletives* those are small!" So I had to adjust my techniques and expectations. I'm going for tabletop quality as it's pretty easy to have a fully painted Infinity army as far as model count is concerned. Anyway, keep an eye out for more Infinity and later in April my Kingdom-Con entries.</div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com1tag:blogger.com,1999:blog-5879228864029607172.post-75527925584348380432012-03-17T08:46:00.004-07:002012-03-17T09:23:41.850-07:00It's that time of year again... KingdomCon!KingdomCon is a month away now, and I'm trying to get prepared for it. First of all, I'm trying to decide on the lists that I'm going to play. Second, I want to get all of the models painted that I'm going to be using. At this point, I'm only going to be playing in the 50 pt tournament on Saturday, but I'm tempted to go down Friday night and play in the 35 pt theme list tourney at midnight. We'll see though.<br /><br />I've been playing Mercs relatively exclusively for the last 6 months or so, and I've got a few favorite casters. Namely, Ashlynn, Gorten, and Durgen are my favorites. However, I recently picked up Shae and all his pirates, Bart, Damiano, and Constance Blaize.<br /><br />Right now, I'm fairly certain that Broadsides Bart will be my second caster because he creates a tough problem for my opponents with his high armor. In general, his list is going to be 3 heavy jacks, Wrongeye and Snapjaw with a Bull Snapper for even more armor, and Kayazy and solos to fill the rest of the points. The particulars of his list depends on what my primary list is. I want it to be able to do ranged and melee so that I don't have a lot of glaringly terrible matchups. So my initial thought was Durgen for ranged control, and then a crapton of Steelheads and Nyss. The idea here is that Durgen plus Nyss provide the ranged control, while the Steelheads provide a strong melee component that can deal with high armor or high defense thanks to Primed. However, strong ranged armies like Cygnar and Menoth have been giving me some issues with Durgen, so I may not stick with him. However, I'm going to be practicing with Dave Henry and others at "The Chamber" later today. If I still don't like how Durgen is performing for me, I may switch Durgen out for Ashlynn. This will change my Bart list up some (i.e. losing Wishnailer and Rocinante), but that list will still do what it was essentially designed for, i.e. being high ARM and tough to deal with.<br /><br />So now on to the painting aspect. Thankfully, most things that I have in my Ashlynn list are already painted (i.e. Nyss, Forgeguard, Gun Mages, etc), so that will make things easy. However, before this week, most of Durgen's army was still not fully painted.<br /><br />Last night, I managed to seal up and flock my 16 Steelhead Halberdiers:<br /><br /><a href="http://4.bp.blogspot.com/-Eu0CfsP_0pI/T2S1W6medfI/AAAAAAAAA-c/WeaT1n_EQiQ/s1600/IMG_2631.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 91px;" src="http://4.bp.blogspot.com/-Eu0CfsP_0pI/T2S1W6medfI/AAAAAAAAA-c/WeaT1n_EQiQ/s320/IMG_2631.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896831959758322" border="0" /></a><br /><br />Also, before I started on the Halberdiers, I did a fair amount of work on my Steelhead Cavalry:<br /><br /><a href="http://3.bp.blogspot.com/-5tz8MRJ2IsE/T2S1XAn4HLI/AAAAAAAAA-k/jVqulBzrosY/s1600/IMG_2640.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 154px;" src="http://3.bp.blogspot.com/-5tz8MRJ2IsE/T2S1XAn4HLI/AAAAAAAAA-k/jVqulBzrosY/s320/IMG_2640.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896833576246450" border="0" /></a><br /><br />The bases for these guys are done and sealed just so that I could have the front arcs marked for practice games. Stannis is also assembled and primed, but he's not in the list, so I haven't really done too much to him. The whole Steelhead contingent looks pretty cool together though, that's for sure.<br /><br /><a href="http://1.bp.blogspot.com/-u_gbD-UC9pI/T2S1XfNFUII/AAAAAAAAA-w/jonLZerabiI/s1600/IMG_2633.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 98px;" src="http://1.bp.blogspot.com/-u_gbD-UC9pI/T2S1XfNFUII/AAAAAAAAA-w/jonLZerabiI/s320/IMG_2633.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896841785364610" border="0" /></a><br /><br />Another model that I've had done for a while, but haven't photographed before now was my Wishnailer model (at least, I think that's the case. I'm too lazy to go back and look it up though). Anyways, he was one of the first models that I started using the zenithal priming on. I'm pretty happy with how his skin and robes came out though. If I ever get better at painting jewels, I'll probably go back and actually paint the ones on him.<br /><br /><a href="http://4.bp.blogspot.com/-oHN1-2t36J0/T2S1XgIb5_I/AAAAAAAAA_A/z79o7xAWcRk/s1600/IMG_2639.JPG"><img style="cursor:pointer; cursor:hand;width: 231px; height: 320px;" src="http://4.bp.blogspot.com/-oHN1-2t36J0/T2S1XgIb5_I/AAAAAAAAA_A/z79o7xAWcRk/s320/IMG_2639.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896842034309106" border="0" /></a><br /><br />On to the works in progress. First, eAlexia:<br /><br /><a href="http://1.bp.blogspot.com/-5UvMAZVVbOU/T2S1X59LMdI/AAAAAAAAA_M/LSvXny9X9Ss/s1600/IMG_2638.JPG"><img style="cursor:pointer; cursor:hand;width: 202px; height: 320px;" src="http://1.bp.blogspot.com/-5UvMAZVVbOU/T2S1X59LMdI/AAAAAAAAA_M/LSvXny9X9Ss/s320/IMG_2638.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896848966398418" border="0" /></a><br /><br />Her base right now is bland and uninspired, but I'll try and figure something out. Gameplay wise, anybody that can up her DEF to ridiculous levels is great IMO. I've only playtested her with Ashlynn, but I could see her being good with Fiona and Damiano as well.<br /><br />Next up, Rocinante:<br /><br /><a href="http://3.bp.blogspot.com/-WEIqwt06QJU/T2S1hCXwdqI/AAAAAAAAA_4/kVFYWo6bX64/s1600/IMG_2637.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 286px;" src="http://3.bp.blogspot.com/-WEIqwt06QJU/T2S1hCXwdqI/AAAAAAAAA_4/kVFYWo6bX64/s320/IMG_2637.JPG" alt="" id="BLOGGER_PHOTO_ID_5720897005844199074" border="0" /></a><br /><br />This is my conversion to put the kit onto the metal model. I left off the chains since I couldn't make them fit, but the model exudes character to me. Plus he's amazing with soooo many casters. I love him with Bart, Damiano, and Ashlynn. I haven't tried him with anybody else yet, but I could see him being great with Fiona too.<br /><br />Another new release from Wrath, the Eliminators:<br /><br /><a href="http://3.bp.blogspot.com/-_tB-CtFg7RU/T2S1gM9Et5I/AAAAAAAAA_Y/xYpHmCwvdh0/s1600/IMG_2634.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 234px;" src="http://3.bp.blogspot.com/-_tB-CtFg7RU/T2S1gM9Et5I/AAAAAAAAA_Y/xYpHmCwvdh0/s320/IMG_2634.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896991505201042" border="0" /></a><br /><br />I haven't really used them much, but their stats are ridiculous. Anyways, I know I've shown them before, but it was a terrible picture, so this is to make up for that.<br /><br />And last but not least, my gators:<br /><br /><a href="http://3.bp.blogspot.com/-jlHn4tBgezE/T2S1gpKCDpI/AAAAAAAAA_w/Y2qZ8GlLWA4/s1600/IMG_2636.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 178px;" src="http://3.bp.blogspot.com/-jlHn4tBgezE/T2S1gpKCDpI/AAAAAAAAA_w/Y2qZ8GlLWA4/s320/IMG_2636.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896999075745426" border="0" /></a><br /><br /><a href="http://2.bp.blogspot.com/-I1lUjnzMlR4/T2S1gdrC6JI/AAAAAAAAA_g/WDoj-Dd7AlU/s1600/IMG_2635.JPG"><img style="cursor:pointer; cursor:hand;width: 242px; height: 320px;" src="http://2.bp.blogspot.com/-I1lUjnzMlR4/T2S1gdrC6JI/AAAAAAAAA_g/WDoj-Dd7AlU/s320/IMG_2635.JPG" alt="" id="BLOGGER_PHOTO_ID_5720896995992987794" border="0" /></a><br /><br />I know that I owned them before, and then sold them. I feel like I'm really getting a lot better use out of them this time though. Partially, it's because of Spiny Growth in Mercs. The other part is making Cryx lists that aren't as overwhelmingly full of infantry, which seems like blasphemy to me, but whatevs. As I mentioned last time, I was trying to replicate what popgoestheworld did with his award winning warhog and other little piglets bases (<a href="http://privateerpressforums.com/showthread.php?32308-GenCon-P3-Competition-Gold-winning-Warpig-and-Necrotech&highlight=popgoestheworld">found here</a>). In terms of skin tone on Snapjaw, I'm going for something like this:<br /><br /><a href="http://www.tnaqua.org/Libraries/Reptiles/AmericanAlligator.sflb.ashx"><img style="cursor:pointer; cursor:hand;width: 419px; height: 280px;" src="http://www.tnaqua.org/Libraries/Reptiles/AmericanAlligator.sflb.ashx" alt="" border="0" /></a><br /><br />I found this pic on the <a href="http://www.tnaqua.org/OurAnimals/Reptiles/AmericanAlligator.aspx">Tennessee Aquarium website</a>, but it really has an interesting color to it, which I like. So yah, we'll see if I can replicate it.<br /><br />Anyways, that's all I've got for now. Stay tuned in the next 4 weeks for even more painting, and maybe even some battle reports. I've got pics of a game that Micah and I had, Shae tier 4 vs. Calaban at 35 pts. It was a blast with lots of ups and downs in it.<br /><br />Until next time.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-67593329213004186482012-03-14T09:42:00.003-07:002012-03-14T09:47:31.007-07:00A few Merc WIPS - Eliminators & Bull SnapperSo first off, the bull snapper. He's going to be used in my Merc armies, specifically with Macbain, Bart, and possibly Damiano. The bases for my gator models is inspired by popgoestheworld's epic pig bases. His warhog won a gold in a painting competition somewhere, so yah, look it up, it's rad.<br /><br /><a href="http://3.bp.blogspot.com/-mprSpfN_3lI/T2DKj1X5cAI/AAAAAAAAA-E/UiO1IYwB244/s1600/IMG_2626.JPG"><img style="cursor:pointer; cursor:hand;width: 301px; height: 320px;" src="http://3.bp.blogspot.com/-mprSpfN_3lI/T2DKj1X5cAI/AAAAAAAAA-E/UiO1IYwB244/s320/IMG_2626.JPG" alt="" id="BLOGGER_PHOTO_ID_5719794243732074498" border="0" /></a><br /><br /><a href="http://1.bp.blogspot.com/-S_Ko-osxqiY/T2DKjvpEbdI/AAAAAAAAA94/61XMQJKLexA/s1600/IMG_2625.JPG"><img style="cursor:pointer; cursor:hand;width: 314px; height: 320px;" src="http://1.bp.blogspot.com/-S_Ko-osxqiY/T2DKjvpEbdI/AAAAAAAAA94/61XMQJKLexA/s320/IMG_2625.JPG" alt="" id="BLOGGER_PHOTO_ID_5719794242193485266" border="0" /></a><br /><br />I'm not terribly sold on the colors yet, but it could be worse I guess. Snapjaw will definitely be a darker/blacker color than this, so we'll see.<br /><br />Next is my first unit of eliminators. They only had one at my LGS, so I'm just painting up this unit first.<br /><br /><a href="http://1.bp.blogspot.com/-cYSV07dXbMI/T2DKkaZtwAI/AAAAAAAAA-Q/Xt1920oaTSk/s1600/IMG_2628.JPG"><img style="cursor:pointer; cursor:hand;width: 320px; height: 265px;" src="http://1.bp.blogspot.com/-cYSV07dXbMI/T2DKkaZtwAI/AAAAAAAAA-Q/Xt1920oaTSk/s320/IMG_2628.JPG" alt="" id="BLOGGER_PHOTO_ID_5719794253671809026" border="0" /></a><br /><br />I didn't like the studio poses, so I switched an arm from each model to give to the other. I think it's okay, but not great. I'll have more to post whenever I can take pics of the 16 Steelhead Halberdiers and the 5 Steelhead Cav that I'm painting too. Oh yah, and Rocinante, a second Nomad, and Wrongeye and Snapjaw, all of which I'm trying to have painted by April 14th for KingdomCon.jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-13829379594389539922012-02-22T10:31:00.000-08:002012-02-22T10:36:29.032-08:00Vessel of Judgement - Done?So after untold hours, I think I'm done with this model except for sealing it and maybe putting some tufts of greenery/plant stuff on the base.<br /><br />Anyways, here it is:<br /><a href="http://3.bp.blogspot.com/-x82RpFVcaI4/T0U040QYt0I/AAAAAAAAA9g/ScSVzFxI2Fc/s1600/IMG_2612.JPG"><img style="cursor:pointer; cursor:hand;width: 229px; height: 320px;" src="http://3.bp.blogspot.com/-x82RpFVcaI4/T0U040QYt0I/AAAAAAAAA9g/ScSVzFxI2Fc/s320/IMG_2612.JPG" alt="" id="BLOGGER_PHOTO_ID_5712029853094033218" border="0" /></a><br /><a href="http://3.bp.blogspot.com/-tuwt27x0qxs/T0U04LvzkfI/AAAAAAAAA9U/OaoWpLOtUD8/s1600/IMG_2613.JPG"><img style="cursor:pointer; cursor:hand;width: 259px; height: 320px;" src="http://3.bp.blogspot.com/-tuwt27x0qxs/T0U04LvzkfI/AAAAAAAAA9U/OaoWpLOtUD8/s320/IMG_2613.JPG" alt="" id="BLOGGER_PHOTO_ID_5712029842219962866" border="0" /></a><br /><a href="http://2.bp.blogspot.com/-KqaS341Mru0/T0U036Xrh7I/AAAAAAAAA9I/AA6pwC8mhWE/s1600/IMG_2614.JPG"><img style="cursor:pointer; cursor:hand;width: 232px; height: 320px;" src="http://2.bp.blogspot.com/-KqaS341Mru0/T0U036Xrh7I/AAAAAAAAA9I/AA6pwC8mhWE/s320/IMG_2614.JPG" alt="" id="BLOGGER_PHOTO_ID_5712029837555369906" border="0" /></a><br /><a href="http://4.bp.blogspot.com/-7BpZ3vfNYKA/T0U05GcwidI/AAAAAAAAA9s/-NkJ8UFYJQQ/s1600/IMG_2611.JPG"><img style="cursor:pointer; cursor:hand;width: 253px; height: 320px;" src="http://4.bp.blogspot.com/-7BpZ3vfNYKA/T0U05GcwidI/AAAAAAAAA9s/-NkJ8UFYJQQ/s320/IMG_2611.JPG" alt="" id="BLOGGER_PHOTO_ID_5712029857977764306" border="0" /></a><br />I'm actually pretty happy with everything, especially all the golds. I've also learned why I will never play Menoth or Skorne. Painting that much filigree is dangerous to my mental health :pjonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-9370747779144382832012-01-09T09:48:00.000-08:002012-01-09T09:54:26.762-08:00Just a quick update - Vessel of Judgement CommissionSo I didn't get nearly as much painting over the holidays as I expected, but I managed to put my brush back to the model this weekend.<br /><a href="http://3.bp.blogspot.com/-QDLeqEaHJl4/Twso01cmSDI/AAAAAAAAA8c/aZF5hO1NoZQ/s1600/IMG_2570.JPG"><img style="cursor:pointer; cursor:hand;width: 277px; height: 320px;" src="http://3.bp.blogspot.com/-QDLeqEaHJl4/Twso01cmSDI/AAAAAAAAA8c/aZF5hO1NoZQ/s320/IMG_2570.JPG" alt="" id="BLOGGER_PHOTO_ID_5695691041905461298" border="0" /></a><br /><br /><a href="http://4.bp.blogspot.com/-iu1s9tnZBE0/Twso1ks4eGI/AAAAAAAAA8k/lRyOr50Vcwk/s1600/IMG_2571.JPG"><img style="cursor:pointer; cursor:hand;width: 232px; height: 320px;" src="http://4.bp.blogspot.com/-iu1s9tnZBE0/Twso1ks4eGI/AAAAAAAAA8k/lRyOr50Vcwk/s320/IMG_2571.JPG" alt="" id="BLOGGER_PHOTO_ID_5695691054590228578" border="0" /></a><br /><br />I haven't really done any highlighting on anything, and I've really only been focusing on the top piece. Hopefully I'll be able to crank that piece out and have it done in the next week. I doubt I'll finish the whole thing before the end of January purely because of how busy this month is, but I'd like to get it done soon so I can get back to assembling/painting my own models again :pjonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-60589733109078121162011-12-13T10:36:00.001-08:002011-12-13T11:05:21.036-08:00Vessel of Judgement Commission - Part 1So James, one of the guys at my LGS who plays Menoth, Retribution, and now also Khador, got a Vessel of Judgement and wanted me to paint it for him. He magnetized it up so that it wouldn't be such a pain to transport. <div><br /><div>So here are all the pieces minus the priesty dude. I might have knocked his head off, so I'll have to go back and pin that so it can't happen again.<br /></div></div><div><br /></div><div><a href="http://4.bp.blogspot.com/-k7hjQ3xg2Lc/TuefZBUSdiI/AAAAAAAAA7A/YpuRHBTudcE/s1600/IMG_2560.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://4.bp.blogspot.com/-k7hjQ3xg2Lc/TuefZBUSdiI/AAAAAAAAA7A/YpuRHBTudcE/s320/IMG_2560.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5685688306777617954" style="cursor: pointer; width: 320px; height: 314px; " /></a></div><div><br /></div><div>Now, with the magnetization, it should be easier to paint since I can just pull the people out of the way. It turns out that the magnets hold okay together, but not really strong enough to be able to move the base just by holding the top of the Vessel. To fix that and to keep the chains onto the buff dude, I put in some pins for this thing. I pinned the chains to the Vessel, and they'll also glue in to the buff dude. I put two little pins into the back wheel section so that the magnets holds the piece close, and the pins keep the pieces aligned. This way, a little sheering force won't knock the piece off. I also put in a big pin that runs from the bottom of the base, through the large wheel section to the pipes section. It's fairly snug, so now just holding the top of the Vessel can pick everything up.</div><div><br /></div><div><a href="http://3.bp.blogspot.com/-mrE52RWK9aE/TuefY_w21RI/AAAAAAAAA60/INk75AcXm9E/s1600/IMG_2561.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://3.bp.blogspot.com/-mrE52RWK9aE/TuefY_w21RI/AAAAAAAAA60/INk75AcXm9E/s320/IMG_2561.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5685688306360571154" style="cursor: pointer; width: 320px; height: 222px; " /></a></div><div><br /></div><div>As you can see, I have tile on the base, just done by using a lot of GS, some water, and a piece of screen. The rest of the base will hopefully be suitably deserty.</div><div><br /></div><div>So when it's put together, it'll look something like this:</div><div><br /></div><div><a href="http://4.bp.blogspot.com/-63wP8iDJjeg/TuefZV2Zb5I/AAAAAAAAA7M/EBayHQDefkk/s1600/IMG_2559.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://4.bp.blogspot.com/-63wP8iDJjeg/TuefZV2Zb5I/AAAAAAAAA7M/EBayHQDefkk/s320/IMG_2559.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5685688312289390482" style="cursor: pointer; width: 237px; height: 320px; " /></a></div><div><br /></div><div>As for the actual painting, James wanted something like the studio paint scheme. Seeing as I've never actually painted anything Menoth before, and how large this model is, I opted for using the Army Painter Skeleton Bone Primer to get everything in the right shade. This is where I'm at so far after a thin layer of bleached bone on top of the primer (plus a couple washes on the base and buff dude).</div><div><br /></div><div><a href="http://4.bp.blogspot.com/-poLQuychNnA/TuefaM6eWrI/AAAAAAAAA7k/hay_mql4lOU/s1600/IMG_2567.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://4.bp.blogspot.com/-poLQuychNnA/TuefaM6eWrI/AAAAAAAAA7k/hay_mql4lOU/s320/IMG_2567.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5685688327070440114" style="cursor: pointer; width: 254px; height: 320px; " /></a></div><div><br /></div><div><a href="http://2.bp.blogspot.com/-5wFPPcGyjLY/TuefZ8GVHpI/AAAAAAAAA7Y/JXvBuQdQkjs/s1600/IMG_2565.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="http://2.bp.blogspot.com/-5wFPPcGyjLY/TuefZ8GVHpI/AAAAAAAAA7Y/JXvBuQdQkjs/s320/IMG_2565.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5685688322556763794" style="cursor: pointer; width: 226px; height: 320px; " /></a></div><div><br /></div><div>It looks like the white color shouldn't be too hard to build up from this, which is nice. I'm going to try and finish a quick basecoat of the bleached bone all over the white sections of this model before busting out the metals on this bad boy.</div>jonconcarnehttp://www.blogger.com/profile/01594505661901389534noreply@blogger.com2tag:blogger.com,1999:blog-5879228864029607172.post-28713792342313013542011-12-08T08:29:00.001-08:002011-12-08T08:39:35.406-08:00SDE Denizens, Round 1I was able to get some more painting done last night and decided to crank out some denizens. These guys are brutal in the game, as long as you still have your egg clutch on the board I don't know why you would want to spawn kobolds unless you had no denizens left to spawn. <div><br /></div><div><br /></div><div>Charmeleon...err I mean a whelp.</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGqcJyR8PI2HANmuA78-yZL2ekaC4-eHU4sCCogf8MpYAEHwTzSTlT32jf7rQUPedrHkIDyTLJLznE3utiRzlCfZenXkaYe0by1nUkRmDMxFSjdeYUD-uEbQOD5OB6IkgkPlMMVA5C0y4/s1600/drake.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGqcJyR8PI2HANmuA78-yZL2ekaC4-eHU4sCCogf8MpYAEHwTzSTlT32jf7rQUPedrHkIDyTLJLznE3utiRzlCfZenXkaYe0by1nUkRmDMxFSjdeYUD-uEbQOD5OB6IkgkPlMMVA5C0y4/s320/drake.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683796191842272978" style="cursor: pointer; width: 320px; height: 279px; " /></a></div><div><br /></div><div><br /></div><div>Wyrmling</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOiA-DSy4h-2zAxfu-AxwKbA7reQDU-IxgQcs6-PX6qu_kgudFIIsLNUcRlVaqkxPGxpQiRQpxpJWpCJSgOfeqSWveAvaHZvxCDlpWua4hldPAfcuLJmmnoZaJdpR1TYMCoAYhxe4Sk_8/s1600/wyrmlinh.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOiA-DSy4h-2zAxfu-AxwKbA7reQDU-IxgQcs6-PX6qu_kgudFIIsLNUcRlVaqkxPGxpQiRQpxpJWpCJSgOfeqSWveAvaHZvxCDlpWua4hldPAfcuLJmmnoZaJdpR1TYMCoAYhxe4Sk_8/s320/wyrmlinh.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683796194887142562" style="cursor: pointer; width: 320px; height: 296px; " /></a></div><div><br /></div><div><br /></div><div>Hatchlings</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF6bROi_JJmhFpWeEWvjfl3WOgGW8F0Zmgph_MXK03N_EPEFF3VCHHtxTihXljo-XQEqHwLnxLDlfbhTU3NcUoBfdc5d_xr5NydUKhHKzNYrNPsEi1gWCyyp2eb8DRf-mloUz8tmrVd7w/s1600/hatchlings.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF6bROi_JJmhFpWeEWvjfl3WOgGW8F0Zmgph_MXK03N_EPEFF3VCHHtxTihXljo-XQEqHwLnxLDlfbhTU3NcUoBfdc5d_xr5NydUKhHKzNYrNPsEi1gWCyyp2eb8DRf-mloUz8tmrVd7w/s320/hatchlings.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683796196358938866" style="cursor: pointer; width: 320px; height: 278px; " /></a></div><div><br /></div><div><br /></div><div>My favorite model so far, the egg clutch spawning point</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAr9-Vktg8WDL8JKTR6Byn0-4AX-w4bV59D9RjLpTmwN69DyuHQ06C_yoNIooVw_eXDt42rF7Nd7GG8Fti248VHKS4VD0YbwiDD_ZUI8yQl3WOmcKXESOeMASWCSNZQ0ftP8gTvaRe7B4/s1600/clutch.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAr9-Vktg8WDL8JKTR6Byn0-4AX-w4bV59D9RjLpTmwN69DyuHQ06C_yoNIooVw_eXDt42rF7Nd7GG8Fti248VHKS4VD0YbwiDD_ZUI8yQl3WOmcKXESOeMASWCSNZQ0ftP8gTvaRe7B4/s320/clutch.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683796200975960434" style="cursor: pointer; width: 270px; height: 320px; " /></a></div><div><br /></div><div><br /></div><div>The entirety of my painted SDE set</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-A880p39QuxE1_zEwRDLy0u_NCZBn3egUGnlAIMJTqZlu-ewEZf5oIMTQ2NTD91cnKrjx0P4Pyb7t2MrLJ0NCx-TzjY08Y3xzcQ660CD4X_TLM7a6Xs8Eq3n84oSm11u3MzN1AFoHZ7o/s1600/the+gang.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-A880p39QuxE1_zEwRDLy0u_NCZBn3egUGnlAIMJTqZlu-ewEZf5oIMTQ2NTD91cnKrjx0P4Pyb7t2MrLJ0NCx-TzjY08Y3xzcQ660CD4X_TLM7a6Xs8Eq3n84oSm11u3MzN1AFoHZ7o/s320/the+gang.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683796198771404130" style="cursor: pointer; width: 320px; height: 133px; " /></a></div><div><br /></div><div><br /></div><div><br /></div><div>I'm finding that I can keep to my painting goals fairly well. There were some gaps in the Whelp and the base of the Wyrmling that I would have liked to fill but I told myself this is a board game, get over it and paint them! So far the minis are quick and fun to paint so I don't see myself losing interest any time soon. Queue 3 months of silence about painting SDE...</div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com1tag:blogger.com,1999:blog-5879228864029607172.post-51137682331648237032011-12-07T07:58:00.001-08:002011-12-07T08:11:13.620-08:00SDE Paladin WIPI started working on my first SDE mini last night. I'm coming at these minis differently than usual. Basically the look of the overall set is more important than the individual minis. Meaning, I'd rather have a fully painted set than a few really stellar models. With that in mind I'm trying to keep the paint techniques and style simple. For example:<div><br /></div><div>1) I'm only doing a basecoat and rough highlights. This will allow me to move quickly but I think it will also add to the pixelated 8-bit feel. </div><div><br /></div><div>2) I'm not doing NMM but I'm not using metallic paints either. Metallic paints take a long time for me and I think they'll stand out oddly against the cartoony feel of the minis. In Legend of Zelda Link's sword doesn't shimmer and shine. It's a brown stick but you still know it's a sword. So my steels will be grey and my golds will be yellow but I think you'll still be able to tell that it's a sword, not a grey stick.</div><div><br /></div><div>3) Paint the heroes, dip the mobs. Yes that's right this will be my first foray into dipping. I plan on painting the heroes, drakes, mini-bosses and boss by hand but all the kobolds are getting dipped. I just need to decide what color their skin will be so I can get that color primer for Christmas. At this point I'm thinking blue.<br /><div><br /></div><div>With all that said here's my Paladin. I'm calling him a WIP because there's some touchups I'd like to do (stray paint etc)but in the interest of getting everything painted I'm moving on.</div><div><br /></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqCR5ldnioGz9bSnm0EN3Q-rP7VNpwmWsYv0-ET8wLbQhDcByBW9FvAsHD_yQdQnIooUzhiE4lqd2DSCAYv3hGyWQqGGETBE5lTYbdk6LUTCj6R0f4CPkhFMhDODzFGXYY4uiFEknwXZs/s1600/paladin.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqCR5ldnioGz9bSnm0EN3Q-rP7VNpwmWsYv0-ET8wLbQhDcByBW9FvAsHD_yQdQnIooUzhiE4lqd2DSCAYv3hGyWQqGGETBE5lTYbdk6LUTCj6R0f4CPkhFMhDODzFGXYY4uiFEknwXZs/s320/paladin.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5683418473209583346" style="cursor: pointer; width: 320px; height: 297px; " /></a></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCNeTf28wKTnaGjzS3o6A23RSdwXdD77hzPcRp2O-Athj-nw4C_U9ZGjeLyhZq4suUbIrCD17QIUMYDOJrwGlmSSR1qBg1QMz_IF5KE-NtQ9GQ6CgGpKUqNcGwTuf5JcFcBwUwJ_v9BQw/s1600/paladin2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCNeTf28wKTnaGjzS3o6A23RSdwXdD77hzPcRp2O-Athj-nw4C_U9ZGjeLyhZq4suUbIrCD17QIUMYDOJrwGlmSSR1qBg1QMz_IF5KE-NtQ9GQ6CgGpKUqNcGwTuf5JcFcBwUwJ_v9BQw/s320/paladin2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5683419672270926274" style="cursor: pointer; width: 320px; height: 285px; " /></a><br /><div><br /></div><div><br /></div></div></div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com0tag:blogger.com,1999:blog-5879228864029607172.post-48688726044796940312011-12-01T08:42:00.001-08:002011-12-01T10:34:50.222-08:00Super Dungeon Explore BoxingThere are plenty of Super Dungeon Explore unboxing videos and reviews out there so I thought I'd just do a boxing post in which we all admire the box that SDE comes in. Sounds like fun right!<div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjawOJ07bdF4ddPbgJpXRRUj8FoMNrgNXWkxXAOxvoxW6wJpFjqOrBGd0p4M45s82I5c1PvsLxn2FW3KSUIgwGlvxffAuLQY10v07MKOballcS_E0TJt6YHgIRjAy8XmhFw2xXdyybbmtY/s1600/front.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjawOJ07bdF4ddPbgJpXRRUj8FoMNrgNXWkxXAOxvoxW6wJpFjqOrBGd0p4M45s82I5c1PvsLxn2FW3KSUIgwGlvxffAuLQY10v07MKOballcS_E0TJt6YHgIRjAy8XmhFw2xXdyybbmtY/s320/front.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681202152048456722" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>Here is the box in all of its glory. The first thing I noticed about the box was how big and heavy it is. Quite the impressive product based on girth alone. If you squint you can see a fully grown man standing to the side of the box, engulfed in its shadow as the sheer awesomeness of SDE overshadows him. I have to say the cardboard is a little thin, if you run you hand across the box you can feel the corrugation. But in the less than 24 hours that I've had it the box has held up admirably.</div><div><br /></div><div>Like many boxes this one has 4 sides. Here are some pictures of those sides (with bonus uncropped knees if you're into that sort of thing).</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP9bFdDVZoNwH4TcKP4cyOwWzHgqglw-3NHXAFjpwgSdnpBWYAT5jkF6fW6iugXlQ1v092aE7bE7tqMtqMzmM5Mm_phKHzlaRDPlxxvoG2W1Jbneo2QCH5fNdtDSxSminQRtlUykA-nyI/s1600/side2.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP9bFdDVZoNwH4TcKP4cyOwWzHgqglw-3NHXAFjpwgSdnpBWYAT5jkF6fW6iugXlQ1v092aE7bE7tqMtqMzmM5Mm_phKHzlaRDPlxxvoG2W1Jbneo2QCH5fNdtDSxSminQRtlUykA-nyI/s320/side2.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681205081176473906" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-xahhCHt1zZGN-x7hJnHBZ16POs4CIB2NAQ8-UfPYRds3fi29S1oNfi0p5knw5T7ijj5jJqjZjeXGLc_k928uZz0Uz7tDuYnJQzRS6k1e4yurC7RLREV2d9N_W_TxBMj0BVgNN-B95qc/s1600/side.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-xahhCHt1zZGN-x7hJnHBZ16POs4CIB2NAQ8-UfPYRds3fi29S1oNfi0p5knw5T7ijj5jJqjZjeXGLc_k928uZz0Uz7tDuYnJQzRS6k1e4yurC7RLREV2d9N_W_TxBMj0BVgNN-B95qc/s320/side.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681205075690619506" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBRoZ_3y1cH0saImtu6jKauG-9ySa9U-KMcrqw8eQ-MPv3HW6jrBkb5kgtUb2GGaTu-UKmEr9hwQTRqQOzYVmyG06p6MJ0A1kGmAfPtJB8yqXK8bc1HV4DqlYwAP7g2-gdVI-qCs8SEQI/s1600/side4.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBRoZ_3y1cH0saImtu6jKauG-9ySa9U-KMcrqw8eQ-MPv3HW6jrBkb5kgtUb2GGaTu-UKmEr9hwQTRqQOzYVmyG06p6MJ0A1kGmAfPtJB8yqXK8bc1HV4DqlYwAP7g2-gdVI-qCs8SEQI/s320/side4.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681206246361323650" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6gEfUE_KWtDT12EDGJR5Rcbz8vMhq5Amf7UlyYCUr0Mw5dpyUT7U9ZXhMaF9O1MObUNuXCT2djULca56JwMFrT-5Trf4P-MROE4eq0IrqoO_iqiohkVwSHbs870sJzW4CeC0YB773utY/s1600/side3.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6gEfUE_KWtDT12EDGJR5Rcbz8vMhq5Amf7UlyYCUr0Mw5dpyUT7U9ZXhMaF9O1MObUNuXCT2djULca56JwMFrT-5Trf4P-MROE4eq0IrqoO_iqiohkVwSHbs870sJzW4CeC0YB773utY/s320/side3.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681206244679562146" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>The box also has a back which details the contents of the box and gives a description of the game. For those of you who like to read the last page of a book first you may be tempted to skip right to the back of the box, but don't let that distract you from savoring the box in its entirety.</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJoHpAKW7cUKD7wucMAqRdKjXWVoW2RwvBrTOOggnmXDGT21CNtvBykjB-JyKvPR-vI9_rx80hyphenhyphensC-yR3MbeHas6sXUW5ph0bIXJBwGMkVodpjAPrrepR073jiC55vC9KHDtjp6MbQw9o/s1600/back.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJoHpAKW7cUKD7wucMAqRdKjXWVoW2RwvBrTOOggnmXDGT21CNtvBykjB-JyKvPR-vI9_rx80hyphenhyphensC-yR3MbeHas6sXUW5ph0bIXJBwGMkVodpjAPrrepR073jiC55vC9KHDtjp6MbQw9o/s320/back.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681206547456327282" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>A unique feature of this box is that it opens to reveal objects stored inside of it. Here we can see what awaits us when we fold up the lid of the box:</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4dgq7Bz2LtdXO5clAJLQI9QdkaiewISF1XeCTQ3DzVmxdYJQc8BX76_vUpO00VPW6Ahohnde5km3GAt9GN_cf3_SE7_x5dvAQlCc3GjyJ6cYodS_XhRpfBg0zp3bvXxxAUs1FXYt4agA/s1600/open.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4dgq7Bz2LtdXO5clAJLQI9QdkaiewISF1XeCTQ3DzVmxdYJQc8BX76_vUpO00VPW6Ahohnde5km3GAt9GN_cf3_SE7_x5dvAQlCc3GjyJ6cYodS_XhRpfBg0zp3bvXxxAUs1FXYt4agA/s320/open.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681207192113119186" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>So there you have it, a complete box review of Super Dungeon Explore. What's that you say? You want me to press on further into the labyrinth mysteries of this box? Well the people have spoken!</div><div><br /></div><div>The first things that will greet you upon opening the box is the rulebook and two (count them two!) sheets of double sided counters:</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJDNwuEfboCowAb30E5oHSDV3dDT0ZVRJSvlicvfxjThjMcip_OTT2hWVPZTO0T6N1tZMCWHaTR4k01MTNsBT3OwxfSrfUfl01a5mYfGUfkVIT1Btl7KAo6ybFqfGo7YxlQw7D6zJGmCU/s1600/rules+and+counters.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJDNwuEfboCowAb30E5oHSDV3dDT0ZVRJSvlicvfxjThjMcip_OTT2hWVPZTO0T6N1tZMCWHaTR4k01MTNsBT3OwxfSrfUfl01a5mYfGUfkVIT1Btl7KAo6ybFqfGo7YxlQw7D6zJGmCU/s320/rules+and+counters.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681207730958820818" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>After that we have the 5 double sided dungeon tiles and the adventure tracker:</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrOpSomZq0u3c600Wlewjmg7l6m2qU3FzDbb88Eed3KOaz47JVzG8Gf5YTj21fNl5p0xUQggtRiHhJQZXM1f5mPVlcXW7g5ziY3kGdVO0VrCifg_6Ot_X3CkrKLLpzk7BlQYdtA6Jexxk/s1600/tiles.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrOpSomZq0u3c600Wlewjmg7l6m2qU3FzDbb88Eed3KOaz47JVzG8Gf5YTj21fNl5p0xUQggtRiHhJQZXM1f5mPVlcXW7g5ziY3kGdVO0VrCifg_6Ot_X3CkrKLLpzk7BlQYdtA6Jexxk/s320/tiles.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681208101925362546" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>And below that we have a plastic tray with dice, cards and a big ol' bag of minis:</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUMbC2IfSTxoEF4DMpYIm9aq9Dvn0qveIrN9Zr-bZ8iFUDhVH_vXMDYEZemVfJlCkCVzyNMzU_dVUnsAmBnZD_X0I174QNQkuuoSneYA4ejiBhyPfzGUjU-WKbLLSus6h5ebgce3v98XY/s1600/minis+and+dice.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUMbC2IfSTxoEF4DMpYIm9aq9Dvn0qveIrN9Zr-bZ8iFUDhVH_vXMDYEZemVfJlCkCVzyNMzU_dVUnsAmBnZD_X0I174QNQkuuoSneYA4ejiBhyPfzGUjU-WKbLLSus6h5ebgce3v98XY/s320/minis+and+dice.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681213355926424642" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>And a short while later the Heroes are assembled:</div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8zOkyPLuoJrpxM77MBgkWU16cbjBIuzyOupQ-PeCfjPc051qfDRhoxgCj-Er3mB6IhHQmgBCp9Ey_QjUU5wuCeeN9yuo6bGHsr8dTDxAg6KS6AbCUM-V-XSV4ryp4jhaBnynQ_YF-Pi0/s1600/heroes+assembled.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8zOkyPLuoJrpxM77MBgkWU16cbjBIuzyOupQ-PeCfjPc051qfDRhoxgCj-Er3mB6IhHQmgBCp9Ey_QjUU5wuCeeN9yuo6bGHsr8dTDxAg6KS6AbCUM-V-XSV4ryp4jhaBnynQ_YF-Pi0/s320/heroes+assembled.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5681213646239820402" style="cursor: pointer; width: 320px; height: 240px; " /></a></div><div><br /></div><div>And there you have it. My Super Dungeon Explore experiences to date.</div><div><br /></div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com1tag:blogger.com,1999:blog-5879228864029607172.post-22071016550551134812011-11-28T14:04:00.001-08:002011-11-29T14:45:07.208-08:00Super Dungeon Explore BoardJon was kind enough to hook me up with some pink foam so I could make a Super Dungeon Explore board. This is my first time working with pink foam so many mistakes have been made so far. Hopefully it will be at least playable by the time we get together to give the game a spin, but this is what I have done at this point.<div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAPwC_VkVxG-fNJjM60i4AACIygevvAId8HYqbgPE12OIht2s3-jUSnGLjxyMuI5CbuWrGFm-A75NMSgkfGTA0B8xk8z9VAVR__-R0OEjOe6F9IQf-TUskqtjJAa3p8JrBAvhwrVrUT-A/s1600/DSC00081.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAPwC_VkVxG-fNJjM60i4AACIygevvAId8HYqbgPE12OIht2s3-jUSnGLjxyMuI5CbuWrGFm-A75NMSgkfGTA0B8xk8z9VAVR__-R0OEjOe6F9IQf-TUskqtjJAa3p8JrBAvhwrVrUT-A/s320/DSC00081.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5680552390318967394" style="cursor: pointer; width: 320px; height: 240px; " /></a></div>Jolly Angushttp://www.blogger.com/profile/05764591180584008790noreply@blogger.com0